Felendren the Banished
Quest #8335
Level 5
Sunstrider Isle
Monthly
2 runs – thin
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Kill 8 Arcane Wraiths and 2 Tainted Arcane Wraiths, as well as Felendren the Banished; they are located in the Falthrien Academy. Bring Felendren's Head to Lanthan Perilon on Sunstrider Isle.
Objective by objective
- Kill or interact with Arcane Wraith NPC #15273
- Kill or interact with Tainted Arcane Wraith NPC #15298
- Collect Felendren's Head item #20799
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
A betrayer of our people resides atop Falthrien Academy to the southwest.
Felendren is his name, and he was banished from blood elf lands for failing to heed the warnings of our teachers and elders. He is the worst of our society, as he lives only to feed his insatiable magical addictions. He refused to learn control; he is a shell of his former self - one of the Wretched - and he is a threat to the Sunspire.
Destroy him and the wraiths he uses as minions.
Progress
Heed well this warning - Felendren the Banished is only a symptom of a much larger problem. His demise will solve our immediate concerns, but all blood elves share the potential same fate as him if we let our addictions get the best of us.
Completion
Felendren's head... you are to be commended, <name>. You've succeeded where others, like Felendren, have utterly failed. Perhaps you are truly ready to be a contributing member of <race> society.
Your success here means that you are capable of surviving the greater threats that lurk in Eversong... and believe me, there are plenty to face.
Category: Eversong Woods.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Sunstrider Bow
item #20838 · Common · item level 5 · sells for 40c
-
Sunstrider Shield
item #20841 · Common · item level 5 · sells for 21c
- Money
- 2s
- and 3s 30c more at level 90, the level cap, in place of the experience
- Experience
- 550
-
at level 10 or lower; less above
By character level
Level Experience Share 1–10 550 100% 11 450 80% 12 340 60% 13 220 40% 14 110 20% 15–89 55 10% 90 none 3s 30c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 550 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Silvermoon City +350
Who it is for
- Faction
-
- Race
- Blood Elf
- Class
- any class
- Level
- quest level 5, requires level 1
- Profession
- none
- Repeats
- Monthly
The chain
Before this
- Aggression #8334 · any one of these
After this
- Aiding the Outrunners #8347
Where it starts and ends
- Starts at
-
- Lanthan Perilon npc · Sunstrider Isle at 0.529, 0.498
- Hand in to
-
- Lanthan Perilon npc · Sunstrider Isle at 0.529, 0.498
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Sunstrider Isle
-
Lanthan Perilon
Starts the daily quest · 52.9, 49.8
-
Lanthan Perilon
Hand the repeatable quest in · 52.9, 49.8
-
Arcane Wraith
Quest objective · 41.8, 61.2
-
Tainted Arcane Wraith
Quest objective · 42.0, 71.2
-
Felendren the Banished
Quest objective · 38.6, 64.6
-
-
Eversong Woods
-
Arcane Wraith
Quest objective · 31.8, 26.2
-
Tainted Arcane Wraith
Quest objective · 31.8, 29.4
-
Felendren the Banished
Quest objective · 30.6, 27.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 2 completed runs. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 2) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 1) not yet
Timings
Based on 2 completed runs. Published by the analyser – low confidence.
Same 2 runs; mean 4 min 42 s.
Counting every recorded attempt, finished or not.
6 tracked kills, typically 605 XP, done around level 5.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Sunstrider Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.530, 0.500 median of 2 recorded accepts on Sunstrider Isle
- Turn in
- 0.530, 0.500 median of 2 recorded turn-ins on Sunstrider Isle
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 8
Players finish it about 2 min 49 s into the quest (median over 2 runs, low confidence). order not certain yet
Go to (published hotspots):
- 0.383, 0.660 weight 0.38, 3 points
- 0.410, 0.710 weight 0.38, 3 points
5 recorded positions in Sunstrider Isle.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 2 — needs 2
Players finish it about 3 min 20 s into the quest (median over 2 runs, low confidence). order not certain yet
Go to (published hotspots):
- 0.390, 0.650 weight 1.00, 3 points
2 recorded positions in Sunstrider Isle.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 3 — needs 1
Players finish it about 3 min 34 s into the quest (median over 2 runs, low confidence). order not certain yet
Go to (published hotspots):
- 0.390, 0.640 weight 1.00, 4 points
2 recorded positions in Sunstrider Isle.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.