What to do
Win a pet battle.
Objective by objective
- Kill or interact with Quest - Learning the Ropes - Pet Battle - Kill Credit NPC #65355
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Now that you are a pet trainer, it's time to test your skills!
Head out into the forest and pick a fight with a battle pet. Come back to me after you have won and I will continue your training. Good luck!
Completion
Nice work, <name>! You're better with those pets than I thought!
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 90s
- Experience
- not available
The listed figures and the players here disagree, so both are shown rather than one picked.
- Money: players were paid 99% less than the 90s listed. At the level cap a quest pays money in place of its experience.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- scales to your level, requires level 1
- Profession
- none
- Repeats
- once only
Filed under Pet Battle rather than under a zone.
The chain
Before this
Nothing – this is where the chain starts.
After this
- On The Mend #31572
- On The Mend #31574
- On The Mend #31577
- On The Mend #31580
- On The Mend #31586
- On The Mend #31589
Where it starts and ends
- Starts at
-
- Jarson Everlong npc · Eversong Woods at 0.473, 0.473
- Hand in to
-
- Jarson Everlong npc · Eversong Woods at 0.473, 0.473
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Eversong Woods
-
Jarson Everlong
Starts the quest · 47.3, 47.3
-
Jarson Everlong
Hand the quest in · 47.3, 47.3
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 7 min 50 s.
Counting every recorded attempt, finished or not.
0 tracked kills, done around level 6.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Eversong Woods), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.470, 0.470 median of 1 recorded accept on Eversong Woods
- Turn in
- 0.470, 0.470 median of 1 recorded turn-in on Eversong Woods
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 1
Players finish it about 7 min 36 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.460, 0.470 weight 1.00, 1 point
1 recorded position in Eversong Woods.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.