What to do
Slay Dark Pharaoh Tekahn at Neferset City in Uldum.
Objective by objective
- Kill or interact with Dark Pharaoh Tekahn NPC #47753
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We are ready to strike now, <name>.
If we take down Dark Pharaoh Tekahn, the immortal colossi will fall and our armies will be able to march into Neferset City.
Seek him out and engage him without fear. I will make sure you're not alone when it's time to bring him down.
Completion
It is done. We have defeated the Neferset inside their own city.
I wish I could say that there is peace for my people at last, but I only foresee more bloodshed.
Category: Uldum.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Fallen Brotherhood Gauntlets
item #65740 · Rare · item level 325 · sells for 10g 10s 28c
-
Wrap of the Fallen City
item #65741 · Rare · item level 325 · sells for 20g 16s 65c
-
Drape of Neferset Destruction
item #65742
-
Necklace of the Dead City
item #65739 · Rare · item level 325 · sells for 8g 50s 7c
- Money
- 27g
- and 5g 57s more at level 90, the level cap, in place of the experience
- Experience
- 82,800
-
up to level 89; none at 90, the level cap
By character level
Level Experience Share 83–89 82,800 100% 90 none 5g 57s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ramkahen +500
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 84, requires level 83
- Profession
- none
- Repeats
- once only
The chain
Before this
- Lieutenants of Darkness #28480 · all of these
- Bleeding the Enemy #28483 · all of these
- Salhet's Gambit #28486 · all of these
After this
- Return to the Lost City #28870
Where it starts and ends
- Starts at
-
- King Phaoris npc · Uldum at 0.520, 0.655
- Hand in to
-
- King Phaoris npc · Uldum at 0.549, 0.327
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Uldum
-
King Phaoris
Starts the quest · 52.0, 65.5
-
King Phaoris
Hand the quest in · 54.9, 32.7
-
Dark Pharaoh Tekahn
Quest objective · 52.0, 82.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Uldum), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.