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Pikwik in Peril

Quest #28380 Level 49 Felwood Horde only 1 run – thin

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What to do

Speak with Foreman Pikwik at Irontree Cavern.

The quest giver's words

What the heck is going on here? Foreman Pikwik should've shut the valves off by now.

We can cap these leaks all day and if the central valve is off, we're just delaying an enormous explosion.

Listen, if you value money, your life, or either combination of the two, you'd better head south to Irontree Cavern and see if you can find Foreman Pikwik.

Completion

It's a disaster down here! The pump's thrown, all my men in there are gone...

You gotta help!

Category: Felwood.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
35s
and 19s 80c more at level 90, the level cap, in place of the experience
Experience
3,250
at level 54 or lower; less above
By character level
LevelExperienceShare
47–54 3,250 100%
55 2,600 80%
56 1,950 60%
57 1,300 40%
58 650 20%
59–89 330 10%
90 none 19s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 3,575 experience (median of 1 run), 35s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 3,250 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 49, requires level 47
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Pikwik in Peril starts and ends in Felwood
Where Pikwik in Peril starts and ends in Felwood
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Felwood
Relevant locations in Felwood

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
34 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

34 s fastest recorded run slowest 34 s

Same 1 run; mean 34 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 3,575 XP, done around level 52.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Felwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Pikwik in Peril in Felwood
Overview of Pikwik in Peril in Felwood
  • pick up
  • turn in
Pick up
0.560, 0.080 median of 1 recorded accept on Felwood
Turn in
0.550, 0.180 median of 1 recorded turn-in on Felwood
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 34 s 0 52 35s

Community notes

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