Every cookie, what it does and how long it lasts ·

← All quests

Whisperwind Grove

Quest #28306 Level 47 Felwood AllianceHorde 1 run – thin

Open on Wowhead ↗ Suggest a correction

What to do

Speak with Tender Puregrove at Whisperwind Grove.

The quest giver's words

You've been such a big help here!

I'm gonna stay here a while and look after poor Mr. Tauren until he stops throwing up so much. Why don't you head north to Whisperwind Grove? It's really pretty there, and all the druids are so friendly!

You should tell Miss Puregrove I'm okay, she'll worry if I'm gone too long. She might ask you to help with her flowers, too! So fun!

Completion

Kelnir? Hahaha...

Sometimes I wonder if her chatter drove all the other dryads away. But I'm glad she is safe.

Welcome to Whisperwind Grove, <class>. Hold peace in your heart, and you will find a home here.

Category: Felwood.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
17s
and 9s more at level 90, the level cap, in place of the experience
Experience
1,500
at level 52 or lower; less above
By character level
LevelExperienceShare
44–52 1,500 100%
53 1,200 80%
54 900 60%
55 600 40%
56 300 20%
57–89 150 10%
90 none 9s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 1,650 experience (median of 1 run), 17s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 1,500 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 47, requires level 44
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Whisperwind Grove starts and ends in Felwood
Where Whisperwind Grove starts and ends in Felwood
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Felwood
Relevant locations in Felwood

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
1 min 7 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 min 7 s fastest recorded run slowest 1 min 7 s

Same 1 run; mean 1 min 7 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 1,650 XP, done around level 50.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Felwood), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Whisperwind Grove in Felwood
Overview of Whisperwind Grove in Felwood
  • pick up
  • turn in
Pick up
0.410, 0.500 median of 1 recorded accept on Felwood
Turn in
0.430, 0.300 median of 1 recorded turn-in on Felwood
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 1 min 7 s 0 50 17s

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem