What to do
Assassinate Codemaster Deethuk, Commander Fastfuse, and Elementalist Starion.
Objective by objective
- Kill or interact with Codemaster Deethuk NPC #47602
- Kill or interact with Commander Fastfuse NPC #47620
- Kill or interact with Elementalist Starion NPC #47619
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The three leaders of the Bulwark are powerful and not to be underestimated, <name>. Fortunately for us, you now have a disguise to make you look like one of the Twilight cultists.
You should put the disguise on and speak with Codemaster Deethuk, Commander Fastfuse, and Elementalist Starion each alone. Get them to turn their backs on you, and when they do, strike quickly!
Completion
Now that those three are dealt with, the combined forces from Freewind Post should be able to handle the rest of the cultists here.
Category: Thousand Needles.
What you need
- Handed to you when you accept it
- Bulwark Disguise
The reward
-
Starion's Slippers
item #63659 · Uncommon · item level 45 · sells for 1g 6s 45c
-
Codemaster's Cuffs
item #63660 · Uncommon · item level 45 · sells for 71s 77c
-
Fastfuse Gloves
item #63661 · Uncommon · item level 45 · sells for 72s 3c
-
Bulwark of Leaders
item #63662 · Uncommon · item level 45 · sells for 1g 31s 45c
- Money
- 65s
- and 33s more at level 90, the level cap, in place of the experience
- Experience
- 5,550
-
at level 50 or lower; less above
By character level
Level Experience Share 38–50 5,550 100% 51 4,450 80% 52 3,300 60% 53 2,200 40% 54 1,100 20% 55–89 550 10% 90 none 33s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 5,550 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 45, requires level 38
- Profession
- none
- Repeats
- once only
The chain
Before this
- Something to Wear #28125 · all of these
- Break Them Out #28127 · all of these
After this
- The Elder Crone #28140
Where it starts and ends
- Starts at
-
- Lakota Windsong npc · Thousand Needles at 0.305, 0.493
- Hand in to
-
- Lakota Windsong npc · Thousand Needles at 0.305, 0.493
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Thousand Needles
-
Lakota Windsong
Starts the quest · 30.5, 49.3
-
Lakota Windsong
Hand the quest in · 30.5, 49.3
-
Codemaster Deethuk
Quest objective · 31.2, 59.6
-
Elementalist Starion
Quest objective · 28.0, 57.2
-
Commander Fastfuse
Quest objective · 30.0, 54.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 3 min 30 s.
Counting every recorded attempt, finished or not.
3 tracked kills, typically 6,105 XP, done around level 44.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.300, 0.490 median of 1 recorded accept on Thousand Needles
- Turn in
- 0.300, 0.490 median of 1 recorded turn-in on Thousand Needles
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 2 — needs 1
Players finish it about 1 min 46 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.300, 0.540 weight 1.00, 2 points
1 recorded position in Thousand Needles.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 3 — needs 1
Players finish it about 2 min 8 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.280, 0.570 weight 1.00, 2 points
1 recorded position in Thousand Needles.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 1 — needs 1
Players finish it about 2 min 40 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.310, 0.600 weight 1.00, 2 points
1 recorded position in Thousand Needles.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Most players finish objective 2 first.Evidence: median time to reach it is the shortest, over 1 run
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
3 min 30 s | 0 | 44 | 65s |
Community notes
Nobody has added a note to this quest yet.