What to do
Collect 8 Trapper Nets.
Objective by objective
- Collect Trapper Net item #62924
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
There's only one answer for those filthy Twilight's Hammer trappers! Death!
Bring me their nets, <name>.
Progress
What insanity could drive someone to do such horrible things?
Completion
There'll be no more trapping this day!
Category: Thousand Needles.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Swift Mountain Boots
item #63648 · Uncommon · item level 44 · sells for 94s 60c
-
Trapper's Helm
item #63649 · Uncommon · item level 44 · sells for 94s 95c
-
Pao'ka's Belt
item #63650 · Uncommon · item level 44 · sells for 64s 3c
-
Trapper Punchers
item #63651 · Uncommon · item level 44 · sells for 64s 27c
- Money
- 65s
- and 31s 50c more at level 90, the level cap, in place of the experience
- Experience
- 5,300
-
at level 49 or lower; less above
By character level
Level Experience Share 38–49 5,300 100% 50 4,250 80% 51 3,150 60% 52 2,100 40% 53 1,050 20% 54–89 525 10% 90 none 31s 50c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 5,300 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 44, requires level 38
- Profession
- none
- Repeats
- once only
The chain
Before this
- Trouble at Highperch #28085 · any one of these
After this
- Release Heartrazor #28088
Where it starts and ends
- Starts at
-
- Pao'ka Swiftmountain npc · Thousand Needles at 0.128, 0.340
- Hand in to
-
- Pao'ka Swiftmountain npc · Thousand Needles at 0.128, 0.340
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Thousand Needles
-
Pao'ka Swiftmountain
Starts the quest · 12.8, 34.0
-
Pao'ka Swiftmountain
Hand the quest in · 12.8, 34.0
-
Twilight Trapper
Quest objective · 11.6, 35.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 5 min 19 s.
Counting every recorded attempt, finished or not.
8 tracked kills, typically 5,830 XP, done around level 43.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.130, 0.340 median of 1 recorded accept on Thousand Needles
- Turn in
- 0.130, 0.340 median of 1 recorded turn-in on Thousand Needles
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 8
Players finish it about 3 min 56 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.100, 0.340 weight 0.38, 6 points
8 recorded positions in Thousand Needles.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
5 min 19 s | 0 | 43 | 65s |
Community notes
Nobody has added a note to this quest yet.