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Trouble at Highperch

Quest #28085 Level 44 Thousand Needles AllianceHorde no runs yet

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What to do

Speak with Pao'ka Swiftmountain at Highperch in Thousand Needles.

The quest giver's words

Thank you for your help, <name>. You should speak with Pao'ka Swiftmountain at Highperch to the southwest.

Perhaps he will know the whereabouts of the Elder Crone?

Completion

I know nothing of the Elder Crone, Magatha. What I do know is that the Twilight's Hammer is destroying Highperch.

Will you help me to stop them, <class>?

Category: Thousand Needles.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 3s more at level 90, the level cap, in place of the experience
Experience
525
at level 49 or lower; less above
By character level
LevelExperienceShare
38–49 525 100%
50 420 80%
51 320 60%
52 210 40%
53 110 20%
54–89 50 10%
90 none 3s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 577 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 525 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 44, requires level 38
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Trouble at Highperch starts and ends in Thousand Needles
Where Trouble at Highperch starts and ends in Thousand Needles
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Thousand Needles
Relevant locations in Thousand Needles

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.

How precise this guide is

Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 2 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

1 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 577 XP, done around level 43.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Trouble at Highperch in Thousand Needles
Overview of Trouble at Highperch in Thousand Needles
  • pick up
  • turn in
Pick up
0.390, 0.260 median of 1 recorded accept on Thousand Needles
Turn in
0.130, 0.340 median of 1 recorded turn-in on Thousand Needles
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 2 of 2 attempts; the median above is built from 0 completed runs.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter – 0 43 –
Bananaroot-HoptallusPandaQuest supporter – 0 43 –

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem