We All Scream for Ice Cream... and then Die!
Quest #28051
Level 41
Thousand Needles
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1 run – thin
What to do
Attach the tug's tow hook to 10 Dead Employees.
Objective by objective
- Kill or interact with Dead Employee NPC #47446
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Don't get me wrong... I'm cheerful on the outside, but inside I'm just terribly torn to pieces. All of my friends and employees are dead.
Could you do me a favor? Would you swim down there and attach the tug's tow hook to my dead employees? I'll reel them in.
Completion
Thank you, <name>. They gave their lives for ice cream.
Category: Thousand Needles.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Brivelthwerp's Signet
item #63582 · Uncommon · item level 41 · sells for 43s 27c
-
Ice Cream Mitts
item #63584 · Uncommon · item level 41 · sells for 53s 55c
-
Breastplate of Contained Sorrow
item #63585 · Uncommon · item level 41 · sells for 1g 6s 88c
-
Cryocannon
item #63586 · Uncommon · item level 41 · sells for 1g 91s 54c
-
Belt of Feigned Joy
item #63583 · Uncommon · item level 41 · sells for 51s 97c
- Money
- 55s
- and 27s 60c more at level 90, the level cap, in place of the experience
- Experience
- 4,600
-
at level 46 or lower; less above
By character level
Level Experience Share 38–46 4,600 100% 47 3,650 80% 48 2,750 60% 49 1,850 40% 50 925 20% 51–89 460 10% 90 none 27s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 4,600 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 41, requires level 38
- Profession
- none
- Repeats
- once only
The chain
Before this
- Special Delivery for Brivelthwerp #28031 · any one of these
- Special Delivery for Brivelthwerp #28042 · any one of these
After this
- Freezing the Pipes #28047
- That Smart One's Gotta Go #28048
Where it starts and ends
- Starts at
-
- Brivelthwerp npc · Thousand Needles at 0.699, 0.852
- Hand in to
-
- Brivelthwerp npc · Thousand Needles at 0.699, 0.852
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Thousand Needles
-
Brivelthwerp
Starts the quest · 69.9, 85.2
-
Brivelthwerp
Hand the quest in · 69.9, 85.2
-
Dead Employee
Quest objective · 67.0, 83.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 6 min 56 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 5,060 XP, done around level 40.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.700, 0.850 median of 1 recorded accept on Thousand Needles
- Turn in
- 0.700, 0.850 median of 1 recorded turn-in on Thousand Needles
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 10
Players finish it about 6 min 32 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.690, 0.865 weight 0.50, 5 points
10 recorded positions in Thousand Needles.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
6 min 56 s | 0 | 40 | 55s |
Community notes
Nobody has added a note to this quest yet.