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Smells Like A Plan

Quest #26928 Level 15 Loch Modan Alliance only no runs yet

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What to do

Collect 7 Murloc Scent Glands from any Bluegill Murloc in The Loch.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Murlocs workin' with gnolls? That's a laugh! Now, just killin' them won't get you anywhere. Too many of the buggers.

But I've got a plan, usin' the old noggin, see. Those murlocs, they have this smell, they get that smell on stuff, and when another murloc smells it, they go all crazy! Makes great bait for 'em.

Anyway, they've got little glands that have that smell in 'em. You go and get me a bunch of those.

Progress

Now don't you stink all to high hell! I'm assumin' that's because of the murlocs, but it's hard to tell.

Completion

Phew! Ain't that a stench.

Now you prepare yourself, because I'm about to wow you with what's left of my mental faculties.

Category: Loch Modan.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
14s
Experience
1,350
at level 20 or lower; less above
By character level
LevelExperienceShare
12–20 1,350 100%
21 1,100 80%
22 800 60%
23 550 40%
24 270 20%
25–89 140 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 15, requires level 12
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Smells Like A Plan starts and ends in Loch Modan
Where Smells Like A Plan starts and ends in Loch Modan
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Loch Modan
Relevant locations in Loch Modan
  • Loch Modan
    • Cannary Caskshot Starts the quest · 34.8, 49.1
    • Cannary Caskshot Hand the quest in · 34.8, 49.1
    • Bluegill Wanderer Quest objective · 42.8, 48.0
    • Bluegill Mudskipper Quest objective · 41.2, 41.8
    • Whitefin Quest objective · 44.2, 39.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Smells Like A Plan in Loch Modan
Overview of Smells Like A Plan in Loch Modan
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem