What to do
Use the Clever Plant Disguise Kit to sneak up on the Mosshide Representative and use the Potent Murloc Pheromones on him.
Objective by objective
- Kill or interact with Mosshide Representative NPC #44262
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Alright, now just shut yer gob and lemme talk, 'cause here's the plan.
Those gnolls and murlocs are liable to be meetin' out there somewhere. So you take this clever plant disguise of mine, and you wear it and look like a plant. Then you sneak up on 'em, and you throw this scent pheromone you gathered on the mosshide standin' with the murlocs.
Then the murlocs'll flip their spit, and the mosshides will think twice about trying to work with such crazy lil' buggers!
Progress
Well don't just stand around here like some kinda idiot! Get out there and act like a plant!
Completion
Worked like a charm, didn't it? Maybe Kadrell will get off my darn back now what with savin' the whole town and all!
I suppose you've done earned yourself some proper goods.
Category: Loch Modan.
What you need
- Handed to you when you accept it
- Cannary's Cache
- You must be carrying
The reward
No item reward.
- Money
- 7s
- Experience
- 1,600
-
at level 20 or lower; less above
By character level
Level Experience Share 12–20 1,600 100% 21 1,300 80% 22 950 60% 23 650 40% 24 320 20% 25–89 160 10% 90 none level cap The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +350
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 15, requires level 12
- Profession
- none
- Repeats
- once only
The chain
Before this
- Smells Like A Plan #26928 · any one of these
After this
- Resupplying the Excavation #13639
Where it starts and ends
- Starts at
-
- Cannary Caskshot npc · Loch Modan at 0.348, 0.491
- Hand in to
-
- Cannary Caskshot npc · Loch Modan at 0.348, 0.491
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Loch Modan
-
Cannary Caskshot
Starts the quest · 34.8, 49.1
-
Cannary Caskshot
Hand the quest in · 34.8, 49.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.