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Axis of Awful

Quest #26868 Level 15 Loch Modan Alliance only no runs yet

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What to do

Use the Clever Plant Disguise Kit to sneak up on the Mosshide Representative and use the Potent Murloc Pheromones on him.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Alright, now just shut yer gob and lemme talk, 'cause here's the plan.

Those gnolls and murlocs are liable to be meetin' out there somewhere. So you take this clever plant disguise of mine, and you wear it and look like a plant. Then you sneak up on 'em, and you throw this scent pheromone you gathered on the mosshide standin' with the murlocs.

Then the murlocs'll flip their spit, and the mosshides will think twice about trying to work with such crazy lil' buggers!

Progress

Well don't just stand around here like some kinda idiot! Get out there and act like a plant!

Completion

Worked like a charm, didn't it? Maybe Kadrell will get off my darn back now what with savin' the whole town and all!

I suppose you've done earned yourself some proper goods.

Category: Loch Modan.

What you need

Handed to you when you accept it
Cannary's Cache
You must be carrying

The reward

No item reward.

Money
7s
Experience
1,600
at level 20 or lower; less above
By character level
LevelExperienceShare
12–20 1,600 100%
21 1,300 80%
22 950 60%
23 650 40%
24 320 20%
25–89 160 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 15, requires level 12
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Axis of Awful starts and ends in Loch Modan
Where Axis of Awful starts and ends in Loch Modan
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Loch Modan
Relevant locations in Loch Modan

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Loch Modan), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Axis of Awful in Loch Modan
Overview of Axis of Awful in Loch Modan
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem