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The Wilds of Feralas

Quest #26589 Level 35 Desolace Horde only no runs yet

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What to do

Travel to Feralas and speak with Konu Runetotem at Camp Ataya.

The quest giver's words

You are truly brave to help us protect these lands, hero. If you wish to do more for the wilds, there are others in need of your aid.

The verdant forests of Feralas lie to the south. There, in the shade of the mighty Twin Colossals, you must seek out Konu Runetotem. He has found signs of a disturbing illness.

Follow the road west around the Twin Colossals to find Camp Ataya. Go in peace, <name>, and walk with the Earth Mother.

Completion

Peace, friend. I wish we could have met under less troubling circumstances.

Category: Feralas.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
25s
and 15s more at level 90, the level cap, in place of the experience
Experience
2,450
at level 40 or lower; less above
By character level
LevelExperienceShare
31–40 2,450 100%
41 1,950 80%
42 1,450 60%
43 975 40%
44 490 20%
45–89 250 10%
90 none 15s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 2,695 experience (median of 1 run), 25s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 2,450 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 35, requires level 31
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where The Wilds of Feralas starts and ends in Desolace
Where The Wilds of Feralas starts and ends in Desolace
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Desolace
Relevant locations in Desolace
Relevant locations in Feralas
Relevant locations in Feralas

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.

How precise this guide is

Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 2 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

1 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 2 deaths in total

0 tracked kills, typically 2,695 XP, done around level 36.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Wilds of Feralas in Desolace
Overview of The Wilds of Feralas in Desolace

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.820, 0.820 median of 1 recorded accept on Desolace
Turn in
0.410, 0.150 median of 1 recorded turn-in on Feralas
Deaths during this quest
2 deaths, in 2 runs Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 2 runs (0.5 per run)

Recorded runs

The most recent 2 of 2 attempts; the median above is built from 0 completed runs.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter – 0 36 25s
Bananaroot-HoptallusPandaQuest supporter – 1 36 –

Community notes

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