What to do
Defeat Agogridon
Objective by objective
- Kill or interact with Agogridon NPC #36442
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Our goal is within sight, <name>!
We can break the will of this demon army by bringing down the one who leads them. If we can succeed, Desolace will be ours!
When you are ready, lead a group of centaurs through the pass to the south, into Shadowbreak Ravine. Find where Agogridon hides!
I will gather the other khans and meet you there to face him in battle.
Completion
Agogridon is no more.
The demons shall never again take hold in our lands!
Category: Desolace.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Cutlass of Agogridon
item #55915 · Rare · item level 35 · sells for 1g 11s 13c
-
Soulstar Mace
item #55916
-
Kolkar Cleaver
item #55917
- Money
- 75s
- and 24s 60c more at level 90, the level cap, in place of the experience
- Experience
- 4,100
-
at level 40 or lower; less above
By character level
Level Experience Share 31–40 4,100 100% 41 3,300 80% 42 2,450 60% 43 1,650 40% 44 825 20% 45–89 410 10% 90 none 24s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 4,100 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 35, requires level 31
- Profession
- none
- Repeats
- once only
The chain
Before this
- Into the Fray! #14393 · any one of these
After this
- The Wilds of Feralas #14410
- The Wilds of Feralas #26589
Where it starts and ends
- Starts at
-
- Khan Leh'Prah npc · Desolace at 0.723, 0.673
- Hand in to
-
- Khan Leh'Prah npc · Desolace at 0.823, 0.808
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Desolace
-
Khan Leh'Prah
Starts the quest · 72.3, 67.3
-
Khan Leh'Prah
Hand the quest in · 82.3, 80.8
-
Agogridon
Quest objective · 81.8, 80.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 30 min 16 s.
Counting every recorded attempt, finished or not.
1 tracked kill, typically 4,510 XP, done around level 36.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.720, 0.680 median of 1 recorded accept on Desolace
- Turn in
- 0.820, 0.810 median of 1 recorded turn-in on Desolace
- Deaths during this quest
- 1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 1
Players finish it about 30 min 3 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.820, 0.810 weight 1.00, 2 points
1 recorded position in Desolace.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- where players die – not published yet
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
30 min 16 s | 1 | 36 | 75s |
Community notes
Nobody has added a note to this quest yet.