What to do
Defeat Calamoth Ashbeard at the Thandol Span.
Objective by objective
- Kill or interact with Calamoth Ashbeard NPC #41522
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
I've defended the Thandol Span from being destroyed before, against the Dark Iron themselves. And so did my father, and his father before him...
The only Dark Iron that managed to give me the slip ran straight for the bridge. Something's amiss, and I'm betting when we get there we'll be waltzing right into an ugly trap.
I could use your help, <name>, for Ironforge. Are you with me?
Progress
There's no time to waste! Hurry to the Thandol Span!
Completion
And good riddance!
Thandol Span's safe thanks to you, <name>, and hopefully Calamoth is down for good this time.
Category: Wetlands.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Khaz Modan Mantle
item #59110 · Rare · item level 25 · sells for 21s 70c
-
Khaz Modan Shoulderguards
item #59111 · Rare · item level 25 · sells for 21s 78c
-
Khaz Modan Spaulders
item #59112 · Rare · item level 25 · sells for 21s 86c
-
Khaz Modan Pauldrons
item #59113 · Rare · item level 25 · sells for 21s 94c
- Money
- 35s
- and 18s 60c more at level 90, the level cap, in place of the experience
- Experience
- 3,050
-
at level 30 or lower; less above
By character level
Level Experience Share 23–30 3,050 100% 31 2,450 80% 32 1,850 60% 33 1,200 40% 34 600 20% 35–89 310 10% 90 none 18s 60c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +350
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 25, requires level 23
- Profession
- none
- Repeats
- once only
The chain
Before this
- The Twilight's Hammer Revealed #26127 · any one of these
After this
- Into Arathi #26139
Where it starts and ends
- Starts at
-
- Thargas Anvilmar npc · Wetlands at 0.494, 0.172
- Hand in to
-
- Thargas Anvilmar npc · Wetlands at 0.494, 0.172
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Wetlands
-
Thargas Anvilmar
Starts the quest · 49.4, 17.2
-
Thargas Anvilmar
Hand the quest in · 49.4, 17.2
-
Calamoth Ashbeard
Quest objective · 51.2, 9.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Wetlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.