Every cookie, what it does and how long it lasts ·

← All quests

The Twilight's Hammer Revealed

Quest #26127 Level 25 Wetlands Alliance only no runs yet

Open on Wowhead ↗ Suggest a correction

What to do

Kill 12 Twilight's Hammer members in Dun Modr.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

I and everyone else thought these fools were just Dark Iron up to no good, but these nutters are fullblown cultists!

The Twilight's Hammer wants nothing short of the destruction of the entire world. They've thrown their lot in with Deathwing and Ragnaros, and they've got a history with the Dark Iron.

But it doesn't matter who they are, what matters is they're in Dun Modr and they need to get out! I'll not let any past here. You get in there and crack some skulls!

Progress

I've got to hold the line here, lad. As much as I want to get in there and tear them up, I'm dead set on making sure not a one of the slimy curs escapes!

Completion

Good show, lad, but we've no time to celebrate. Thandol Span's in danger!

Category: Wetlands.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
35s
Experience
2,000
at level 30 or lower; less above
By character level
LevelExperienceShare
23–30 2,000 100%
31 1,600 80%
32 1,200 60%
33 800 40%
34 400 20%
35–89 200 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 25, requires level 23
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where The Twilight's Hammer Revealed starts and ends in Wetlands
Where The Twilight's Hammer Revealed starts and ends in Wetlands
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Wetlands
Relevant locations in Wetlands

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Wetlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Twilight's Hammer Revealed in Wetlands
Overview of The Twilight's Hammer Revealed in Wetlands
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem