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Trouble at the Lake

Quest #25986 Level 10 Dun Morogh Alliance only no runs yet

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What to do

Speak with Sergeant Bahrum at Bahrum's Post.

The quest giver's words

You've been a great help in securing the mines and rescuing the trapped miners.

The Senate will be heartened to hear that you and Captain Tharran's mountaineers have made progress in securing Dun Morogh.

What worries me is that I haven't seen any reports from Sergeant Bahrum and his detachment. They were sent east, along the road toward Helm's Bed Lake, and ordered to set up a small outpost. Would you go to Bahrum's Post and check in on the sergeant?

Completion

It's a good thing the Senator didn't come out here on his own. It's dangerous, and we're going to need all the help we can get to get the situation under control.

Category: Dun Morogh.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
35c
Experience
85
at level 15 or lower; less above
By character level
LevelExperienceShare
6–15 85 100%
16 70 80%
17 50 60%
18 35 40%
19 15 20%
20–89 10 10%
90 none level cap

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 10, requires level 6
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Trouble at the Lake starts and ends in Dun Morogh
Where Trouble at the Lake starts and ends in Dun Morogh
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dun Morogh
Relevant locations in Dun Morogh

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dun Morogh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Trouble at the Lake in Dun Morogh
Overview of Trouble at the Lake in Dun Morogh
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem