What to do
Recover 8 Frozen Artifacts from inside the Gol'Bolar Quarry Mine.
Objective by objective
- Collect Frozen Artifact item #56225
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Mining wasn't the only thing going on in the quarry, you know. I led a team of Explorers' League excavators recovering priceless ancient artifacts.
I managed to escape, but my colleagues were much deeper in the mine and didn't survive the initial trogg attack.
They took great pride in their work and they risked their lives to learn more of our history. If you're going into the mines, take this pick with you and see if you can find anything in the digs the prospectors started.
Progress
Were you able to find any artifacts down there?
Completion
Thank you for recovering these artifacts. I will see to it that they are displayed in the Ironforge museum along with the story of those who died to recover them.
Category: Dun Morogh.
What you need
- Handed to you when you accept it
- Excavator's Pick
The reward
-
Prospector's Bag
item #57549 · Common · item level 5 · sells for 2s 50c
-
Archaeologist's Pants
item #57571 · Uncommon · item level 10 · sells for 2s 17c
-
Dun Morogh Hiking Boots
item #57572 · Uncommon · item level 10 · sells for 1s 63c
-
Museum Guard's Bracers
item #57574 · Uncommon · item level 10 · sells for 1s 2c
- Money
- 3s 50c
- and 5s 10c more at level 90, the level cap, in place of the experience
- Experience
- 850
-
at level 15 or lower; less above
By character level
Level Experience Share 7–15 850 100% 16 675 80% 17 500 60% 18 340 40% 19 170 20% 20–89 85 10% 90 none 5s 10c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Ironforge +250
- Gnomeregan +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 10, requires level 7
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Trouble at the Lake #25986
Where it starts and ends
- Starts at
-
- Prospector Drugan npc · Dun Morogh at 0.762, 0.530
- Hand in to
-
- Prospector Drugan npc · Dun Morogh at 0.762, 0.530
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Dun Morogh
-
Prospector Drugan
Starts the quest · 76.2, 53.0
-
Prospector Drugan
Hand the quest in · 76.2, 53.0
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Dun Morogh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.