What to do
Sink 15 Southsea Rowboats.
Objective by objective
- Kill or interact with Southsea Rowboat NPC #40707
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The fires are dealt with, but there are still Southsea pirates getting ready to board the Speedbarge.
Time to switch to the other side cannon and sink them before it's too late!
Progress
I hate to say it, pal, but I think you better get back out there and sink more of those pirates before they get to the ship.
Speak with Griznak to get back on your boat!
Completion
You saved my Speedbarge!
< Razzeric embraces you in a manly hug!>
I can't begin to tell you how relieved I am, Captain <name>!
Category: Thousand Needles.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
River Boat
item #55121 · Common · item level 1 · no sell price
-
Speedbarge Leggings
item #63554 · Uncommon · item level 40 · sells for 92s 51c
-
Pirate Sinker's Gloves
item #63555 · Uncommon · item level 40 · sells for 46s 70c
-
Bear Hug Bracers
item #63556 · Uncommon · item level 40 · sells for 46s 88c
-
Manly Pauldrons
item #63557 · Uncommon · item level 40 · sells for 70s 5c
- Money
- 50s
- and 26s 40c more at level 90, the level cap, in place of the experience
- Experience
- 4,350
-
at level 45 or lower; less above
By character level
Level Experience Share 38–45 4,350 100% 46 3,500 80% 47 2,600 60% 48 1,750 40% 49 875 20% 50–89 440 10% 90 none 26s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 4,350 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Bilgewater Cartel +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 40, requires level 38
- Profession
- none
- Repeats
- once only
The chain
Before this
- Pirate Accuracy Increasing #25533 · any one of these
After this
- Quiet the Cannons #25586
- A Little Payback #25589
- Where's Synge? #25596
- Negotiations #25745
- Special Delivery for Brivelthwerp #28042
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 1 min 37 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 4,785 XP, done around level 40.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Thousand Needles), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- pick up
- turn in
- Pick up
- 0.770, 0.700 median of 1 recorded accept on Thousand Needles
- Turn in
- 0.770, 0.740 median of 1 recorded turn-in on Thousand Needles
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
1 min 37 s | 0 | 40 | 50s |
Community notes
Nobody has added a note to this quest yet.