What to do
Blow the Horn of Challenge in the Bristleback Challenge Ring, and defeat Sabersnout in single combat.
Objective by objective
- Kill or interact with Sabersnout NPC #37513
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The quilboar are attacking because they perceive weakness. Strength is the only language they understand. So we will show them strength.
<Makaba withdraws a large horn from his satchel.>
This is admittedly crude work but it'll do. Bristleback leaders use horns like these to challenge one another for dominance.
<name>, I want you to challenge the Bristleback champion, Sabersnout, to single combat. Defeat him in front of his followers. Blow the horn at the Bristleback challenge ring due south of here.
Progress
Have you taken the Bristlebacks down a peg or two?
Completion
What? He attacked you with a dozen boars? I guess quilboar have their own ideas of what "single combat" means.
Still, the Bristleback will be left reeling after the blow you delivered. It will not be long before a new champion rises amongst them to stir up trouble... but at least this buys us some time to get these refugees relocated safely.
Thank you, <name>. The survivors owe you a great debt.
Category: Southern Barrens.
What you need
- Handed to you when you accept it
- Horn of Challenge
The reward
-
Boarpocalypse Boots
item #53228 · Uncommon · item level 32 · sells for 37s 11c
-
Bristleback Challenge Ring
item #53230 · Uncommon · item level 32 · sells for 19s 75c
-
Sabersnout's Cloak
item #53252 · Uncommon · item level 32 · sells for 35s
- Money
- 30s
- and 20s 40c more at level 90, the level cap, in place of the experience
- Experience
- 3,350
-
at level 37 or lower; less above
By character level
Level Experience Share 30–37 3,350 100% 38 2,700 80% 39 2,000 60% 40 1,350 40% 41 675 20% 42–89 340 10% 90 none 20s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Thunder Bluff +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 32, requires level 30
- Profession
- none
- Repeats
- once only
The chain
Before this
- Bad to Worse #24529 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Makaba Flathoof npc · Southern Barrens at 0.442, 0.337
- Hand in to
-
- Makaba Flathoof npc · Southern Barrens at 0.442, 0.337
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Southern Barrens
-
Makaba Flathoof
Starts the quest · 44.2, 33.7
-
Makaba Flathoof
Hand the quest in · 44.2, 33.7
-
Sabersnout
Quest objective · 43.0, 41.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Southern Barrens), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.