What to do
Rescue 5 caged Taurajo Refugees, and kill any combination of 8 Bristleback Thornweavers or Bladewardens.
Objective by objective
- Kill or interact with Taurajo Refugee NPC #37487
- Kill (any of) Bristleback Thornweaver NPC #3261 counts 3 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
When the refugees fled north from Taurajo, some were separated as darkness closed in. Many were taken prisoner by the Bristleback quilboar who set up camp west and southwest of here.
I am not certain what the quilboar hoped to get from us by capturing our refugees; all they have earned is my ire. And all they'll get in return is vengeance.
Rescue my trapped brothers and sisters, and kill their captors to send a message to the quilboar.
Completion
It's bad enough to have one's village sacked... but to spend the following night in a quilboar cage? I'm glad you were there to help, <name>.
Category: Southern Barrens.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 30s
- and 16s 20c more at level 90, the level cap, in place of the experience
- Experience
- 2,700
-
at level 37 or lower; less above
By character level
Level Experience Share 30–37 2,700 100% 38 2,150 80% 39 1,650 60% 40 1,100 40% 41 550 20% 42–89 270 10% 90 none 16s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Thunder Bluff +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 32, requires level 30
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Speaking Their Language #24534
- A Family Divided #24543
Where it starts and ends
- Starts at
-
- Makaba Flathoof npc · Southern Barrens at 0.442, 0.337
- Hand in to
-
- Makaba Flathoof npc · Southern Barrens at 0.442, 0.337
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Southern Barrens
-
Makaba Flathoof
Starts the quest · 44.2, 33.7
-
Makaba Flathoof
Hand the quest in · 44.2, 33.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Southern Barrens), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.