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The Restless Earth

Quest #14491 Level 7 Mulgore Horde only no runs yet

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What to do

Use the Drums of the Soothed Earth to calm 6 Agitated Earth Spirits.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Until recently, a group of dwarves intruded on our lands to the west, carving the earth apart senselessly to search for treasure. When the very earth itself tore apart, the spirits of the land they had abused rose up and took their revenge.

The agitated earth spirits still roam the former dig site, <name>. We must offer them appeasement.

Take this drum with you to the west and play to the spirits. The rhythm may calm their fury and confusion.

Progress

Is the land satisfied?

Completion

The land is clearly still in great upheaval if it took such effort to calm.

Remember this, <name>. Do not forget seeing the fate of those who would scar the Earth Mother.

Category: Mulgore.

What you need

Handed to you when you accept it
Drum of the Soothed Earth

The reward

Money
1s 75c
and 3s 90c more at level 90, the level cap, in place of the experience
Experience
625
at level 12 or lower; less above
By character level
LevelExperienceShare
5–12 625 100%
13 500 80%
14 380 60%
15 250 40%
16 130 20%
17–89 65 10%
90 none 3s 90c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 7, requires level 5
Profession
none
Repeats
once only

The chain

Before this

After this

Nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where The Restless Earth starts and ends in Mulgore
Where The Restless Earth starts and ends in Mulgore
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Mulgore
Relevant locations in Mulgore

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 1 recorded attempt the hub has.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 1 recorded attempt in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, done around level 6.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Mulgore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Restless Earth in Mulgore
Overview of The Restless Earth in Mulgore
  • pick up
Pick up
0.480, 0.600 median of 1 recorded accept on Mulgore
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem