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Sharing the Land

Quest #14438 Level 6 Mulgore Horde only 1 run – thin

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What to do

Kill 15 Palemane Gnolls then return to Ahmo Thunderhorn in Bloodhoof Village.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

<name>, there are many conflicts that wound this land. It is my hope that you will not bear witness to as many of them as our elders have. Yet there is one that I would ask you to seek. It will give you some sense of how terrible, if left unchecked, even a small threat can be to the land.

Palemane gnolls have settled to the south of Bloodhoof and in a cave to the west. They disrespect our attempts to communicate with them, and they slay the wildlife of Mulgore unbridled.

Words are no longer the answer.

Progress

If the Palemanes had respected the land and its inhabitants more, this conflict would have never occurred.

Completion

<name>, it is good you've taken the task seriously. Respect of the land and its creatures is important. Death and life are a circle... a necessity. One cannot exist without the other. Take time to ponder this and do well to never forget it.

Category: Mulgore.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
1s 25c
and 3s 30c more at level 90, the level cap, in place of the experience
Experience
550
at level 11 or lower; less above
By character level
LevelExperienceShare
4–11 550 100%
12 430 80%
13 320 60%
14 220 40%
15 110 20%
16–89 55 10%
90 none 3s 30c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 605 experience (median of 1 run), 1s 25c (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 550 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 6, requires level 4
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Sharing the Land starts and ends in Mulgore
Where Sharing the Land starts and ends in Mulgore
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Mulgore
Relevant locations in Mulgore

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
8 min 54 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

8 min 54 s fastest recorded run slowest 8 min 54 s

Same 1 run; mean 8 min 54 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 1 deaths in total

14 tracked kills, typically 605 XP, done around level 6.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Mulgore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Sharing the Land in Mulgore
Overview of Sharing the Land in Mulgore
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.480, 0.600 median of 1 recorded accept on Mulgore
Turn in
0.480, 0.600 median of 1 recorded turn-in on Mulgore
Deaths during this quest
1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 15

Players finish it about 7 min 41 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.483, 0.703 weight 1.00, 29 points

15 recorded positions in Mulgore.

Objective 1 of Sharing the Land in Mulgore
Objective 1 of Sharing the Land in Mulgore
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem