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Grounded!

Quest #14475 Level 20 Azshara Horde only 1 run – thin

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What to do

Find Bombardier Captain Smooks at the southernmost night elf tower at Talrendis Point.

The quest giver's words

Do you see a problem with these wind riders, <name>? They're not riding the wind! Every flight I send aloft gets peppered by night elf snipers.

Talrendis sharpshooters are holed up in the southern-most tower, against the mountains. I sent one of these little goblin scrubs to take care of the tower, but I haven't heard a word from him. Go find Bombardier Captain Smooks and beat him with the hurry stick!

Completion

Reinforcements, at last!

Category: Azshara.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 7s 20c more at level 90, the level cap, in place of the experience
Experience
1,150
at level 25 or lower; less above
By character level
LevelExperienceShare
18–25 1,150 100%
26 925 80%
27 700 60%
28 460 40%
29 230 20%
30–89 120 10%
90 none 7s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 1,265 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 1,150 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 20, requires level 18
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
  • Kroum npc · Azshara at 0.143, 0.650
Hand in to
Where Grounded! starts and ends in Azshara
Where Grounded! starts and ends in Azshara
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Azshara
Relevant locations in Azshara

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
10 min 43 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

10 min 43 s fastest recorded run slowest 10 min 43 s

Same 1 run; mean 10 min 43 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 1 deaths in total

0 tracked kills, typically 1,265 XP, done around level 21.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Azshara), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Grounded! in Azshara
Overview of Grounded! in Azshara

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.140, 0.650 median of 1 recorded accept on Azshara
Turn in
0.140, 0.760 median of 1 recorded turn-in on Azshara
Deaths during this quest
1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem