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Rite of Honor

Quest #14460 Level 5 Camp Narache Horde only 1 run – thin

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What to do

Kill Chief Squealer Thornmantle.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Chief Squealer Thornmantle leads these quilboar. It was he that set upon Greatmother Hawkwind and took her life, leading the attack on Camp Narache. He fled and hid afterwards, but we've found him. He lurks to the west within his foul den of thorns, fending off any braves we send in after him.

You've proven yourself as a brave defender of our people, <name>. Kill Thornmantle and bring his mane back to Chief Hawkwind, in honor of our Greatmother!

Progress

Have you completed your trials, young one?

Completion

< Chief Hawkwind holds the mane of Thornmantle over his head.>

The Chief of the Bristleback is slain. Greatmother Hawkwind's spirit has been avenged!

Category: Mulgore.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
2s
and 3s 30c more at level 90, the level cap, in place of the experience
Experience
550
at level 10 or lower; less above
By character level
LevelExperienceShare
1–10 550 100%
11 450 80%
12 340 60%
13 220 40%
14 110 20%
15–89 55 10%
90 none 3s 30c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 605 experience (median of 1 run), 2s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 550 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 5, requires level 1
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Rite of Honor starts and ends in Camp Narache
Where Rite of Honor starts and ends in Camp Narache
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Camp Narache
Relevant locations in Camp Narache
Relevant locations in Mulgore
Relevant locations in Mulgore

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
2 min 44 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

2 min 44 s fastest recorded run slowest 2 min 44 s

Same 1 run; mean 2 min 44 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

1 tracked kill, typically 605 XP, done around level 4.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Camp Narache), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Rite of Honor in Camp Narache
Overview of Rite of Honor in Camp Narache
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.310, 0.510 median of 1 recorded accept on Camp Narache
Turn in
0.280, 0.290 median of 1 recorded turn-in on Camp Narache
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 1

Players finish it about 1 min 52 s into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.170, 0.470 weight 0.50, 1 point

1 recorded position in Camp Narache.

Objective 1 of Rite of Honor in Camp Narache
Objective 1 of Rite of Honor in Camp Narache
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem