What to do
You are to scour the Valley of Spears to find 6 Defiled Relics.
Objective by objective
- Kill or interact with Defiled Relic Bunny NPC #36204
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The Maraudine have raided the Gelkis camps for many years, stealing anything they could get their hands on.
One of their favorite torments is to take these relics of power which the Gelkis hold sacred, and bring them here to be defiled.
The Gelkis clan would certainly be grateful if you were to find and destroy these defiled artifacts.
Completion
The destruction of those defiled relics will ease the minds of the Gelkis, and will strengthen their resolve.
You have done well.
Category: Desolace.
What you need
- You must be carrying
The reward
No item reward.
- Money
- none
- and 19s 80c more at level 90, the level cap, in place of the experience
- Experience
- 3,300
-
at level 40 or lower; less above
By character level
Level Experience Share 29–40 3,300 100% 41 2,650 80% 42 2,000 60% 43 1,300 40% 44 650 20% 45–89 330 10% 90 none 19s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 35, requires level 29
- Profession
- none
- Repeats
- once only
The chain
Before this
- Three Princes #14328 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Broken Relic object · Desolace at 0.272, 0.633
- Hand in to
-
- Khan Shodo npc · Desolace at 0.405, 0.955
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Desolace
-
Broken Relic
Starts the quest · 27.2, 63.3
-
Khan Shodo
Hand the quest in · 40.5, 95.5
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills, done around level 36.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Maraudon), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- pick up
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.130, 0.490 median of 1 recorded accept on Maraudon
- Turn in
- Not recorded yet.
- Deaths during this quest
- 4 deaths, in 2 runs Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Expect to die here – bring food or a friend.Evidence: 3 deaths across 2 runs (1.5 per run)
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
– | 0 | – | – |
| Bananaroot-Hoptallus |
– | 3 | 36 | – |
Community notes
Nobody has added a note to this quest yet.