What to do
Defeat 5 Servants of Neptulon. (You must be in naga form when you defeat them.)
If you lose your Slitherblade Trident, speak to Valishj.
If you lose your Slitherblade Charm, speak with Korrah at Ethel Rethor.
Objective by objective
- Kill or interact with Servant of Neptulon NPC #35842
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Neptulon's minions have arrived here and are doing all they can to thwart us. Clearly, they've discovered our motives.
This only confirms my suspicion that what we seek is indeed somewhere in these ruins!
These water elementals are no match for our forces! Take this trident and use it to destroy the worthless servants of the Tidehunter.
When we find what we seek here, Neptulon himself shall fear for his life!
Progress
Tell me, minnow. Have you done as I asked?
Completion
The enemy's ranks are thinning, little minnow.
Perhaps you are worthy of assisting in our search....
Category: Desolace.
What you need
- Handed to you when you accept it
- Slitherblade Trident
- You must be carrying
The reward
No item reward.
- Money
- 30s
- and 16s 20c more at level 90, the level cap, in place of the experience
- Experience
- 2,700
-
at level 37 or lower; less above
By character level
Level Experience Share 28–37 2,700 100% 38 2,150 80% 39 1,650 60% 40 1,100 40% 41 550 20% 42–89 270 10% 90 none 16s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 2,700 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 32, requires level 28
- Profession
- none
- Repeats
- once only
The chain
Before this
- Going Deep #14260 · any one of these
After this
- Deep Impact #14268
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 2 runs by 2 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 2) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 7 min 19 s.
Counting every recorded attempt, finished or not.
6 tracked kills, typically 2,970 XP, done around level 33.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.310, 0.310 median of 2 recorded accepts on Desolace
- Turn in
- 0.310, 0.310 median of 1 recorded turn-in on Desolace
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 5
Players finish it about 6 min 18 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.340, 0.200 weight 0.20, 2 points
5 recorded positions in Desolace.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
7 min 19 s | 0 | 33 | 30s |
Community notes
Nobody has added a note to this quest yet.