Every cookie, what it does and how long it lasts ·

← All quests

Ethel Rethor

Quest #14255 Level 31 Desolace Horde only 2 runs – thin

Open on Wowhead ↗ Suggest a correction

What to do

Cerelia at Furien's Post wants you to speak to Korrah at Ethel Rethor.

The quest giver's words

We have plenty of enemies in this region without raising the ire of the Cenarion Circle.

When we established our post here, we were asked to keep a watch over one of their researchers.

Korrah was last seen at the tower to the west. Do be a dear and pay her a visit. It's been some time since we've bothered to check on her.

Completion

It is good that you have come.

There is grave danger looming here.

Category: Desolace.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 1s 50c more at level 90, the level cap, in place of the experience
Experience
250
at level 36 or lower; less above
By character level
LevelExperienceShare
27–36 250 100%
37 200 80%
38 150 60%
39 100 40%
40 50 20%
41–89 25 10%
90 none 1s 50c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 275 experience (median of 2 runs), no money (median of 2 runs).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 250 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 31, requires level 27
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Cerelia npc · Desolace at 0.446, 0.294
Hand in to
Where Ethel Rethor starts and ends in Desolace
Where Ethel Rethor starts and ends in Desolace
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Desolace
Relevant locations in Desolace

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 2 completed runs. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 2 runs by 2 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 2) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 2) not yet

Timings

Observed, not a fact about the game: 2 completed runs behind the medians, 2 recorded attempts in total.
25 min 25 s median time (accept → turn in) 13 min 3 s – 37 min 47 s for the middle half

Based on 2 completed runs. Published by the analyser – low confidence.

40 s fastest recorded run slowest 50 min 10 s

Same 2 runs; mean 25 min 25 s.

2 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.5 deaths per attempt 1 deaths in total

0 tracked kills, typically 275 XP, done around level 32.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Ethel Rethor in Desolace
Overview of Ethel Rethor in Desolace

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 2 from 2): unlike the route, a death spot is about the player, not the quest.

Pick up
0.450, 0.290 median of 2 recorded accepts on Desolace
Turn in
0.390, 0.270 median of 2 recorded turn-ins on Desolace
Deaths during this quest
1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 2 runs (0.5 per run)

Recorded runs

The most recent 1 of 2 attempts; the median above is built from 2 completed runs.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 50 min 10 s 1 33 –

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem