What to do
Engineer Reed at Crusader Forward Camp in Zul'Drak wants you to bring him 6 Banshee Essence and 6 Diatomaceous Earth.
Objective by objective
- Collect Banshee Essence item #41504
- Collect Diatomaceous Earth item #41503
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Now you say that he's locked up in a 100 foot tall cage, eh?
If my calculations are correct, we should be able to at least weaken the hinges on the cage, giving the giant enough leeway to break out.
If this is going to work I'm going to need some plasticizers and stabilizers.
Banshee essence should do nicely for the plasticizer. You can get that from the banshees in the Dead Fields, northeast of us. The stabilizer can be found on the earthragers to the southwest, near Ebon Watch.
Get a move on!
Progress
Without the plasticizers and stabilizers I'll never be able to make the explosives necessary to break your friend out of jail.
Completion
Thankfully we weren't in short supply of explosives. Putting together the jumbo seaforium charge should be no problem with the materials you brought me.
Category: Zul'Drak.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 1g 26s more at level 90, the level cap, in place of the experience
- Experience
- 21,150
-
at level 81 or lower; less above
By character level
Level Experience Share 74–81 21,150 100% 82 16,900 80% 83 12,700 60% 84 8,450 40% 85 4,250 20% 86–89 2,100 10% 90 none 1g 26s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Argent Crusade +250
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 76, requires level 74
- Profession
- none
- Repeats
- once only
The chain
Before this
- A Great Storm Approaches #12912 · any one of these
After this
- Our Only Hope #12916
Where it starts and ends
- Starts at
-
- Engineer Reed npc · Zul'Drak at 0.252, 0.639
- Hand in to
-
- Engineer Reed npc · Zul'Drak at 0.252, 0.639
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Zul'Drak
-
Engineer Reed
Starts the quest · 25.2, 63.9
-
Engineer Reed
Hand the quest in · 25.2, 63.9
-
Icetouched Earthrager
Quest objective · 13.6, 75.6
-
Banshee Soulclaimer
Quest objective · 25.2, 63.8
-
-
Dragonblight
-
Icetouched Earthrager
Quest objective · 86.4, 14.8
-
-
Crystalsong Forest
-
Icetouched Earthrager
Quest objective · 95.4, 63.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Zul'Drak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.