What to do
Slay the Drained Prophet of Quetz'lun and then inform Witch Doctor Khufu at Zim'Torga.
Objective by objective
- Kill or interact with Prophet of Quetz'lun NPC #28671
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
This is what it has come down to... revenge.
< Har'koa sighs.>
Take this ritual kit and enact it near Quetz'lun's corpse upon her altar. If everything works properly, her spirit should be drawn into the material world where she will be able to reclaim her power from the prophet.
The rest will be up to you, <name>. You must slay the prophet in his drained state.
Completion
<The witch doctor shakes his head in disbelief.>
It sounds like you barely escaped Quetz'lun's underworld alive.
I'm glad that it's you out there. I don't know if I would have had the courage to deal with that situation!
Category: Zul'Drak.
What you need
- Handed to you when you accept it
- Quetz'lun's Ritual
The reward
-
Neckcharm of Mighty Mojo
item #39793 · Uncommon · item level 158 · sells for 3g 56s 88c
-
Bloodletter's Blade
item #39826 · Uncommon · item level 158 · sells for 12g 4s 58c
-
Ritualistic Shield
item #39844 · Uncommon · item level 158 · sells for 7g 65s 4c
-
Ancestral Gauntlets
item #39845 · Uncommon · item level 158 · sells for 4g 33s 82c
-
Supple Bloodbinder's Leggings
item #39861 · Uncommon · item level 158 · sells for 8g 50s
- Money
- none
- and 1g 62s more at level 90, the level cap, in place of the experience
- Experience
- 26,750
-
at level 82 or lower; less above
By character level
Level Experience Share 74–82 26,750 100% 83 21,400 80% 84 16,050 60% 85 10,700 40% 86 5,350 20% 87–89 2,700 10% 90 none 1g 62s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 77, requires level 74
- Profession
- none
- Repeats
- once only
The chain
Before this
- Blood of a Dead God #12684 · any one of these
After this
- Wooly Justice #12707
- Enchanted Tiki Warriors #12708
- Hexed Caches #12709
- The Key of Warlord Zol'Maz #12712
Where it starts and ends
- Starts at
-
- Har'koa npc · Zul'Drak at 0.603, 0.577
- Hand in to
-
- Witch Doctor Khufu npc · Zul'Drak at 0.595, 0.581
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Zul'Drak
-
Har'koa
Starts the quest · 60.2, 57.7
-
Witch Doctor Khufu
Hand the quest in · 59.5, 58.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Zul'Drak), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.