Every cookie, what it does and how long it lasts ·

← All quests

The Hermit Smith

Quest #10662 Level 69 Shadowmoon Valley Alliance only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

Open on Wowhead ↗ Suggest a correction

What to do

Bring the Box of Ingots to David Wayne at Wayne's Refuge in Terokkar Forest.

The quest giver's words

<Ordinn examines the results from his attempt at smithing the metal and shakes his head.>

This is beyond my ability, but that's not to say the weapon can't be recreated for your use.

There was a talented smith who accompanied the Sons of Lothar to Draenor, David Wayne. He was a remarkable blacksmith, but chose to leave the expedition. These days, he lives in a small camp on a peninsula east of Firewing Point in Terokkar Forest. Take the ingots to him and see if he can help you with the weapon.

Progress

What brings you here, <class>? I don't get many visitors.

Completion

Ordinn sent you with these?

<The smith examines the ingots.>

He was right. Most of the magic is gone, but I can still sense traces of it. With some work and a few 'exotic' resources, I can forge you a powerful anti-demon sword from this metal.

Category: Shadowmoon Valley.

What you need

Handed to you when you accept it
Box of Ingots

The reward

No item reward.

Money
none
and 7s 20c more at level 90, the level cap, in place of the experience
Experience
1,250
at level 74 or lower; less above
By character level
LevelExperienceShare
67–74 1,250 100%
75 975 80%
76 750 60%
77 490 40%
78 250 20%
79–89 120 10%
90 none 7s 20c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 69, requires level 67
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where The Hermit Smith starts and ends in Shadowmoon Valley
Where The Hermit Smith starts and ends in Shadowmoon Valley
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Shadowmoon Valley
Relevant locations in Shadowmoon Valley
Relevant locations in Terokkar Forest
Relevant locations in Terokkar Forest

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Shadowmoon Valley), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Hermit Smith in Shadowmoon Valley
Overview of The Hermit Smith in Shadowmoon Valley
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem