Capture the Weapons
Quest #10626
Level 69
Shadowmoon Valley
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Ordinn Thunderfist at Wildhammer Stronghold wants you to bring him Mazakradon's Glaive and Morgroron's Glaive.
Objective by objective
- Collect Makazradon's Glaive item #30786
- Collect Morgroron's Glaive item #30785
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
With a larger supply of this material, we might be able to forge a weapon for you to use.
The two pit lords at Legion Hold, Makazradon and Morgroron, have already been equipped with these anti-demon weapons. We have no way of knowing how many more the Legion intends to produce, but if we can capture these prototypes, there should be enough for our project.
<Ordinn grins.>
There's a certain amount of satisfaction in using the Legion's own 'secret weapons' against them, don't you think?
Progress
Did you capture those prototypes?
Completion
These should work nicely. Now, let's forge them into a more useful form.
Category: Shadowmoon Valley (Group).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Ashwalker's Footwraps
item #30926 · Uncommon · item level 111 · sells for 4g 55s 86c
-
Azurestrike Shoulders
item #30938 · Uncommon · item level 111 · sells for 4g 76s 37c
-
Darkhunter's Cinch
item #30950 · Uncommon · item level 111 · sells for 3g 10s 75c
-
Singed Vambraces
item #30966 · Uncommon · item level 111 · sells for 3g 6s 13c
- Money
- 4g 10s
- and 75s more at level 90, the level cap, in place of the experience
- Experience
- 12,300
-
at level 74 or lower; less above
By character level
Level Experience Share 67–74 12,300 100% 75 9,850 80% 76 7,400 60% 77 4,900 40% 78 2,450 20% 79–89 1,250 10% 90 none 75s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 69, requires level 67
- Profession
- none
- Repeats
- once only
The chain
Before this
- Illidari-Bane Shard #10621 · any one of these
After this
- The Hermit Smith #10662
Where it starts and ends
- Starts at
-
- Ordinn Thunderfist npc · Shadowmoon Valley at 0.368, 0.549
- Hand in to
-
- Ordinn Thunderfist npc · Shadowmoon Valley at 0.368, 0.549
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Shadowmoon Valley
-
Ordinn Thunderfist
Starts the quest · 36.8, 54.9
-
Ordinn Thunderfist
Hand the quest in · 36.8, 54.9
-
Morgroron
Quest objective · 23.2, 38.2
-
Makazradon
Quest objective · 22.8, 35.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Shadowmoon Valley), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.