Olemba Seed Oil
Quest #9993
Level 63
Terokkar Forest
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Bring 30 Olemba Seeds to Rakoria in Stonebreaker Hold.
Objective by objective
- Collect Olemba Seed item #25745
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The oily seeds from the forest's olemba trees could prove very valuable. I'd like to gather a larger quantity of them, press them for their oil, and then see what I can do with it.
Just think, there's a whole forest full of trees out there, producing a lot of seeds that go to waste. I don't care if it turns out to be cooking oil, lamp oil, or weapon oil, I won't let it go to waste!
Bring me any of the seeds that you happen to gather from the olemba cones. They're all over the place.
Progress
Do you have any seeds for me?
Completion
That's a good start, but we're going to need more than that if we're to press a respectable amount of oil!
Category: Terokkar Forest.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 2g 90s
- and 63s more at level 90, the level cap, in place of the experience
- Experience
- 10,400
-
at level 68 or lower; less above
By character level
Level Experience Share 62–68 10,400 100% 69 8,300 80% 70 6,250 60% 71 4,150 40% 72 2,100 20% 73–89 1,050 10% 90 none 63s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 10,400 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 63, requires level 62
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- And Now, the Moment of Truth #10201
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.
How precise this guide is
Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 2) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 11,440 XP, done around level 64.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Terokkar Forest), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.500, 0.450 median of 1 recorded accept on Terokkar Forest
- Turn in
- 0.500, 0.450 median of 1 recorded turn-in on Terokkar Forest
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 2 runs.
Objective 1 — needs 30
Players finish it about 1 h 41 min into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.405, 0.345 weight 0.23, 4 points
17 recorded positions in Terokkar Forest.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
– | 0 | 65 | 2g 90s |
| Bananaroot-Hoptallus |
– | 0 | 64 | – |
Community notes
Nobody has added a note to this quest yet.