Missing Mag'hari Procession
Quest #9944
Level 67
Nagrand
1 run – thin
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Search for the missing Mag'hari procession.
The quest giver's words
Greatmother says that we must press on and serve our people. She says that we must serve as an example for Garrosh - to show that life goes on.
I have so many matters to attend to here, especially with Greatmother having taken ill. Would you honor the Mag'har by helping one of their matrons?
Several days ago we sent a funeral procession to the Ancestral Grounds and they have yet to return. Will you go search for them? They took the western road out of Garadar. Follow it around and avoid Halaa.
Completion
Thirty orcs, <race>! Of those original thirty, only Ungriz and I remain. We found the young orc, Saurfang, nearly dead near Sunspring. Apparently he was here for another reason...
Category: Nagrand.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- none
- and 7s 20c more at level 90, the level cap, in place of the experience
- Experience
- 1,150
-
at level 72 or lower; less above
By character level
Level Experience Share 65–72 1,150 100% 73 925 80% 74 700 60% 75 460 40% 76 230 20% 77–89 120 10% 90 none 7s 20c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 1,150 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- The Mag'har +10
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 67, requires level 65
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- War on the Warmaul #9945
Where it starts and ends
- Starts at
-
- Matron Drakia npc · Nagrand at 0.568, 0.341
- Hand in to
-
- Elder Yorley npc · Nagrand at 0.323, 0.361
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Nagrand
-
Matron Drakia
Starts the quest · 56.8, 34.1
-
Elder Yorley
Hand the quest in · 32.3, 36.1
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 25 min 3 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 1,265 XP, done around level 67.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Nagrand), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- pick up
- turn in
- where players die – not published yet
Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.
- Pick up
- 0.570, 0.340 median of 1 recorded accept on Nagrand
- Turn in
- 0.320, 0.360 median of 1 recorded turn-in on Nagrand
- Deaths during this quest
- 1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.
- Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
25 min 3 s | 1 | 67 | – |
Community notes
Nobody has added a note to this quest yet.