Ortor My Old Friend...
Quest #9873
Level 67
Nagrand
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Arechron at Telaar in Nagrand wants you to kill Ortor of Murkblood.
Objective by objective
- Kill or interact with Ortor of Murkblood NPC #18204
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
These invasion plans were written by someone I once knew. Ortor of Murkblood, once a noble Broken, versed in the way of the elements, now a muck addled yes-man of Musel'ek the bog lord.
The plans state that they have taken over an orc village northwest of here known as Sunspring.
Travel to Sunspring Post and rid the world of Ortor of Murkblood. What you do, you do for the good of us all...
Progress
Remember, <name>, Ortor is a <class> of great power.
Completion
A thousand dead orcs you say? What could have triggered such an audacious advance into orc lands? It is good that he is dead but there is more to this than what meets the tentacle.
Category: Nagrand.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Eighty Silver Links
item #25583 · Uncommon · item level 105 · sells for 2g 84s 31c
-
Murkblood Oven Mitts
item #25584 · Uncommon · item level 105 · sells for 2g 85s 41c
-
Murkblood Avenger's Legplates
item #25585 · Uncommon · item level 105 · sells for 5g 69s 71c
- Money
- none
- and 69s more at level 90, the level cap, in place of the experience
- Experience
- 11,650
-
at level 72 or lower; less above
By character level
Level Experience Share 64–72 11,650 100% 73 9,300 80% 74 7,000 60% 75 4,650 40% 76 2,350 20% 77–89 1,150 10% 90 none 69s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Kurenai +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 67, requires level 64
- Profession
- none
- Repeats
- once only
The chain
Before this
- Murkblood Invaders #9871 · any one of these
After this
Nothing follows it.
Where it starts and ends
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Nagrand), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.