Withered Basidium
Quest #9827
Level 62
Zangarmarsh
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Take the Withered Basidium to Ruam in Telredor in Zangarmarsh.
The quest giver's words
A close inspection of the basidium reveals a number of indentations that might have once held something. The alien mass of fungus presents something of a puzzle. It's far from healthy, but you have little clue as to what function it might normally perform.
Perhaps someone more familiar with the denizens of Zangarmarsh would be able to tell you more about the basidium.
Progress
What is it you have there, <name>?
Completion
It looks like the basidium of a bog giant, but I haven't seen one in this condition before. I'd heard that the giants in the Dead Mire had begun to wither, but it's far more advanced than I expected.
The Dead Mire was once a lake like the others in the marsh, and it served as the spawning ground for the giants. With the waters receding, it seems the changes are preventing the giants from sporing. If this continues, the giants may disappear entirely.
Category: Zangarmarsh.
What you need
- Handed to you when you accept it
- Withered Basidium
The reward
No item reward.
- Money
- 2g 70s
- and 60s more at level 90, the level cap, in place of the experience
- Experience
- 10,050
-
at level 67 or lower; less above
By character level
Level Experience Share 60–67 10,050 100% 68 8,050 80% 69 6,050 60% 70 4,000 40% 71 2,000 20% 72–89 1,000 10% 90 none 60s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Exodar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 62, requires level 60
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Withered Flesh #10355
Where it starts and ends
- Starts at
-
- Withered Basidium item · no recorded location
- Hand in to
-
- Ruam npc · Zangarmarsh at 0.686, 0.487
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Zangarmarsh
-
Ruam
Hand the quest in · 68.6, 48.7
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Zangarmarsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.