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Return to Arcanist Vandril

Quest #9758 Level 10 Ghostlands Horde only 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Return to Arcanist Vandril at Tranquillien in the Ghostlands.

The quest giver's words

Now my friend, if you would be so kind as to return to Arcanist Vandril, I know that he is very anxious to send you out on your first mission here in the Ghostlands.

We're counting on you, <name>. Don't let us down.

Completion

Oh good, there you are! And just in time... there is much to be done!

Category: Ghostlands.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 60c more at level 90, the level cap, in place of the experience
Experience
85
at level 15 or lower; less above
By character level
LevelExperienceShare
9–15 85 100%
16 70 80%
17 50 60%
18 35 40%
19 15 20%
20–89 10 10%
90 none 60c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 93 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 9% more than the 85 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 10, requires level 9
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Return to Arcanist Vandril starts and ends in Ghostlands
Where Return to Arcanist Vandril starts and ends in Ghostlands
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Ghostlands
Relevant locations in Ghostlands

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
1 min 22 s median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 min 22 s fastest recorded run slowest 1 min 22 s

Same 1 run; mean 1 min 22 s.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 93 XP, done around level 14.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Ghostlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Return to Arcanist Vandril in Ghostlands
Overview of Return to Arcanist Vandril in Ghostlands
  • pick up
  • turn in
Pick up
0.450, 0.330 median of 1 recorded accept on Ghostlands
Turn in
0.460, 0.280 median of 1 recorded turn-in on Ghostlands
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem