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Escape from Umbrafen

Quest #9752 Level 63 Zangarmarsh AllianceHorde 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Escort Kayra Longmane to the Cenarion Refuge in Zangarmarsh. Report to Ysiel Windsinger when you've completed this task.

The quest giver's words

You must help me get out of here!

I was gathering herbs nearby when a handful of these little savages abducted me. I tried to fight them off, but there were too many of them.

Help me return to the Cenarion Refuge and away from these cruel wretches and their vile magic!

Completion

You rescued one of my druids. We could never repay you, <name>.

You have my thanks as well as that of the expedition.

Category: Zangarmarsh.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

Money
2g 90s
and 63s more at level 90, the level cap, in place of the experience
Experience
10,400
at level 68 or lower; less above
By character level
LevelExperienceShare
60–68 10,400 100%
69 8,300 80%
70 6,250 60%
71 4,150 40%
72 2,100 20%
73–89 1,050 10%
90 none 63s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 11,440 experience (median of 1 run), 2g 90s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 10,400 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
AllianceHorde
Race
any race
Class
any class
Level
quest level 63, requires level 60
Profession
none
Repeats
once only

The chain

This quest stands alone: nothing leads to it and nothing follows it.

Where it starts and ends

Starts at
Hand in to
Where Escape from Umbrafen starts and ends in Zangarmarsh
Where Escape from Umbrafen starts and ends in Zangarmarsh
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Zangarmarsh
Relevant locations in Zangarmarsh

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
1 h 34 min median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 h 34 min fastest recorded run slowest 1 h 34 min

Same 1 run; mean 1 h 34 min.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 11,440 XP, done around level 64.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Zangarmarsh), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Escape from Umbrafen in Zangarmarsh
Overview of Escape from Umbrafen in Zangarmarsh
  • pick up
  • turn in
Pick up
0.830, 0.850 median of 1 recorded accept on Zangarmarsh
Turn in
0.780, 0.620 median of 1 recorded turn-in on Zangarmarsh
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

The most recent 1 of 1 attempt; the median above is built from 1 completed run.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter 1 h 34 min 0 64 2g 90s

Community notes

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