Signs of the Legion
Quest #9594
Level 14
Bloodmyst Isle
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Kill 8 Nazzivus Satyr and 8 Nazzivus Felsworn, then bring Tzerak's Armor Plate to Vindicator Aalesia in Blood Watch.
Objective by objective
- Kill or interact with Nazzivus Satyr NPC #17337
- Kill or interact with Nazzivus Felsworn NPC #17339
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The armor scrap is forged from a deep black metal that seems to absorb light. Although it doesn't appear to be enchanted, there is an unmistakable sense of wrongness about it.
Such armor is only used by one force - the Burning Legion. The Legion's presence here can only mean that they're intending to mobilize the island's satyr against the draenei.
Take action against the local satyr, then return to Blood Watch and show this armor scrap to Vindicator Aalesia.
Progress
Yes, <class>? What is it you have there?
Completion
You've done well in bringing this to me, <name>. This is, without a doubt, an armor fragment from a felguard.
Then, it is as I feared. The Nazzivus satyr are renewing their contacts with the Burning Legion. If we don't stop them, the satyrs and their demonic allies will overrun us. I will notify Harbinger Mikolaas right away.
Category: Bloodmyst Isle.
What you need
- Handed to you when you accept it
- Tzerak's Armor Plate
The reward
No item reward.
- Money
- 6s
- and 6s more at level 90, the level cap, in place of the experience
- Experience
- 975
-
at level 19 or lower; less above
By character level
Level Experience Share 10–19 975 100% 20 775 80% 21 600 60% 22 390 40% 23 200 20% 24–89 100 10% 90 none 6s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Exodar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 14, requires level 10
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Tzerak's Armor Plate item · no recorded location
- Hand in to
-
- Vindicator Aalesia npc · Bloodmyst Isle at 0.551, 0.580
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Bloodmyst Isle
-
Vindicator Aalesia
Hand the quest in · 55.1, 58.0
-
Nazzivus Satyr
Quest objective · 36.0, 81.6
-
Nazzivus Felsworn
Quest objective · 37.0, 80.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Bloodmyst Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.