The Second Sample
Quest #9584
Level 14
Bloodmyst Isle
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Get an Altered Crystal Sample using the Crystal Mining Pick on the Altered Bloodmyst Crystal and bring it to Harbinger Mikolaas in Blood Watch.
Objective by objective
- Collect Altered Crystal Sample item #23879
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Now that we have the baseline crystal, we're going to need samples from more dangerous areas of the island to complete the set I'll be sending to the Exodar.
The next sample must come from the crystals controlled by the blood elves in the Bladewood area to the northwest of Blood Watch. I have heard reports that they alter and harvest the crystals for use in some magical apparatus. See if you can find one that has not yet been incorporated into one of their devices, and mine a sample from it.
Progress
Do you have the second crystal sample?
Completion
< Harbinger Mikolaas examines the crystal shard.>
This shard is much different from the initial sample.
< Harbinger Mikolaas holds the crystal up to catch the light.>
Do you see how it pulsates like that? That's worrisome. I'll make a note in my report of the alterations the blood elves appear to have made to this crystal. Thank you again for your help, <name>.
Category: Bloodmyst Isle.
What you need
- Handed to you when you accept it
- Crystal Mining Pick
The reward
No item reward.
- Money
- 6s
- and 6s more at level 90, the level cap, in place of the experience
- Experience
- 975
-
at level 19 or lower; less above
By character level
Level Experience Share 10–19 975 100% 20 775 80% 21 600 60% 22 390 40% 23 200 20% 24–89 100 10% 90 none 6s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Exodar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 14, requires level 10
- Profession
- none
- Repeats
- once only
The chain
Before this
- Salvaging the Data #9628 · any one of these
After this
- The Final Sample #9585
Where it starts and ends
- Starts at
-
- Harbinger Mikolaas npc · Bloodmyst Isle at 0.526, 0.532
- Hand in to
-
- Harbinger Mikolaas npc · Bloodmyst Isle at 0.526, 0.532
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Bloodmyst Isle
-
Harbinger Mikolaas
Starts the quest · 52.6, 53.2
-
Harbinger Mikolaas
Hand the quest in · 52.6, 53.2
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Bloodmyst Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.