Galaen's Fate
Quest #9579
Level 18
Bloodmyst Isle
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Bring Galaen's Amulet to Morae at Blood Watch.
Objective by objective
- Collect Galaen's Amulet item #23873
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
You have no means of identifying the corpse as Galaen with the information Morae gave you, but the clothing appears to have been torn in search of valuables.
The blood elves in the area would've claimed anything of value from the wreckage, including Galaen's jeweled amulet.
Although her husband did not survive the crash, you believe that Morae would be grateful if you recovered her husband's amulet from the blood elves.
Progress
< Morae looks at you hopefully.>
Did your search turn up any trace of Galaen?
Completion
<You tell Morae of your findings in the wreckage of the Cryo-Core.>
So... he's...
I guess I knew on some level, but just wouldn't let myself believe it. It's not the news I was hoping for, but you have my deepest thanks for finding Galaen.
Category: Bloodmyst Isle.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Cryo-Core Attendant's Boots
item #26011 · Uncommon · item level 19 · sells for 8s 45c
-
Technician's Boots
item #26025 · Uncommon · item level 19 · sells for 8s 27c
-
Lightweight Mesh Boots
item #26037 · Uncommon · item level 19 · sells for 7s 81c
- Money
- 10s
- and 8s 40c more at level 90, the level cap, in place of the experience
- Experience
- 1,350
-
at level 23 or lower; less above
By character level
Level Experience Share 15–23 1,350 100% 24 1,100 80% 25 800 60% 26 550 40% 27 270 20% 28–89 140 10% 90 none 8s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Exodar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 18, requires level 15
- Profession
- none
- Repeats
- once only
The chain
Before this
- Searching for Galaen #9578 · any one of these
After this
Nothing follows it.
Where it starts and ends
- Starts at
-
- Galaen's Corpse npc · Bloodmyst Isle at 0.375, 0.612
- Hand in to
-
- Morae npc · Bloodmyst Isle at 0.532, 0.577
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Bloodmyst Isle
-
Galaen's Corpse
Starts the quest · 37.5, 61.2
-
Morae
Hand the quest in · 53.2, 57.7
-
Sunhawk Reclaimer
Quest objective · 38.2, 60.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Bloodmyst Isle), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.