The Warchief's Mandate
Quest #9405
Level 62
Hellfire Peninsula
1 run – thin
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Bring the Heavy Stone Axe to Far Seer Regulkut at Thrallmar in Hellfire Peninsula.
The quest giver's words
As you know, the warchief put his power behind this expedition for one reason. This is the world we came from. This is where our roots lie.
This journey means different things to orcs and blood elves. To them it's a search for the promised land. To us it's more like returning home.
Whoever made this axe is familiar with the old ways and we must contact them. This is too important for us to use ordinary tracking methods. Show the weapon to Far Seer Regulkut; she will know what to do.
Progress
Tell me what you seek, so that I may help you find it.
Completion
I understand Nazgrel 's request, <class>. Say no more.
Category: Hellfire Peninsula.
What you need
- Handed to you when you accept it
- Heavy Stone Axe
The reward
No item reward.
- Money
- none
- and 30s more at level 90, the level cap, in place of the experience
- Experience
- 5,000
-
at level 67 or lower; less above
By character level
Level Experience Share 60–67 5,000 100% 68 4,000 80% 69 3,000 60% 70 2,000 40% 71 1,000 20% 72–89 500 10% 90 none 30s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 5,000 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Thrallmar +75
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 62, requires level 60
- Profession
- none
- Repeats
- once only
The chain
Before this
- A Strange Weapon #9401 · any one of these
After this
- A Spirit Guide #9410
Where it starts and ends
- Starts at
-
- Nazgrel npc · Hellfire Peninsula at 0.550, 0.359
- Hand in to
-
- Far Seer Regulkut npc · Hellfire Peninsula at 0.542, 0.379
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Hellfire Peninsula
-
Nazgrel
Starts the quest · 55.0, 35.9
-
Far Seer Regulkut
Hand the quest in · 54.2, 37.9
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 14 min 15 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 5,500 XP, done around level 61.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- pick up
- turn in
- Pick up
- 0.550, 0.360 median of 1 recorded accept on Hellfire Peninsula
- Turn in
- 0.540, 0.380 median of 1 recorded turn-in on Hellfire Peninsula
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
14 min 15 s | 0 | 61 | – |
Community notes
Nobody has added a note to this quest yet.