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In Need of Felblood

Quest #9366 Level 62 Hellfire Peninsula Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Ryathen the Somber at Falcon Watch in Hellfire Peninsula wants you to bring him 6 Felblood Samples from the Terrorfiends that inhabit the Pools of Aggonar.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

Northeast of here lie the Pools of Aggonar. Once a sacred site to the draenei, their waters were corrupted after the blood from the demon Aggonar was spilled into them.

That blood, though old and diluted, still possesses tremendous power. Terrorfiends now walk the area, empowered by the pure demonic energies of the original blood. Slay them and retrieve as much felblood as you can. I'll make it worth your while.

Progress

The felblood... did you obtain it, <name>?

Completion

The energy contained in these samples is tremendous, <name>. Now we just need to ensure that our access to this felblood continues uninterrupted.

Category: Hellfire Peninsula.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
2g 70s
and 60s more at level 90, the level cap, in place of the experience
Experience
10,050
at level 67 or lower; less above
By character level
LevelExperienceShare
60–67 10,050 100%
68 8,050 80%
69 6,050 60%
70 4,000 40%
71 2,000 20%
72–89 1,000 10%
90 none 60s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 16,582 experience (median of 1 run), 2g 70s (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 65% more than the 10,050 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 62, requires level 60
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

Where it starts and ends

Starts at
Hand in to
Where In Need of Felblood starts and ends in Hellfire Peninsula
Where In Need of Felblood starts and ends in Hellfire Peninsula
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Hellfire Peninsula
Relevant locations in Hellfire Peninsula

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 2 recorded attempts the hub has.

How precise this guide is

Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 2 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

1 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 3 deaths in total

4 tracked kills, typically 16,582 XP, done around level 60.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Hellfire Peninsula), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of In Need of Felblood in Hellfire Peninsula
Overview of In Need of Felblood in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.270, 0.600 median of 1 recorded accept on Hellfire Peninsula
Turn in
0.270, 0.600 median of 1 recorded turn-in on Hellfire Peninsula
Deaths during this quest
3 deaths, in 2 runs Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

Order published by the analyser from 2 runs.

Objective 1 — needs 6

Players finish it about 1 h 11 min into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.410, 0.370 weight 1.00, 9 points

6 recorded positions in Hellfire Peninsula.

Objective 1 of In Need of Felblood in Hellfire Peninsula
Objective 1 of In Need of Felblood in Hellfire Peninsula
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 2 deaths across 2 runs (1.0 per run)

Recorded runs

The most recent 2 of 2 attempts; the median above is built from 0 completed runs.
Character Time Deaths Level Reward
Bananaroot-HoptallusPandaQuest supporter – 0 61 2g 70s
Bananaroot-HoptallusPandaQuest supporter – 2 60 –

Community notes

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