Defending Fairbreeze Village
Quest #9252
Level 9
Eversong Woods
1 run – thin
Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare
What to do
Slay 4 Rotlimb Marauders and 4 Darkwraiths and return to Ranger Sareyn at Fairbreeze Village in Eversong Woods.
Objective by objective
- Kill or interact with Rotlimb Marauder NPC #15658
- Kill or interact with Darkwraith NPC #15657
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
We've experienced a marked increase in Scourge attacks, <name>. Our defenses are barely holding and there's no sign of reinforcements from Silvermoon City. Lend us a hand in defending the village by thinning the numbers of the undead roaming the Dead Scar nearby.
Progress
We will prevail, <name>.
Completion
Many thanks, <name>. Our job is a thankless one, but today you helped make it a bit easier.
Category: Eversong Woods.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 3s
- and 4s 80c more at level 90, the level cap, in place of the experience
- Experience
- 775
-
at level 14 or lower; less above
By character level
Level Experience Share 7–14 775 100% 15 625 80% 16 470 60% 17 310 40% 18 160 20% 19–89 80 10% 90 none 4s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 775 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Silvermoon City +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 9, requires level 7
- Profession
- none
- Repeats
- once only
The chain
Before this
Nothing – this is where the chain starts.
After this
- Runewarden Deryan #9253
Where it starts and ends
- Starts at
-
- Ranger Sareyn npc · Eversong Woods at 0.469, 0.718
- Hand in to
-
- Ranger Sareyn npc · Eversong Woods at 0.469, 0.718
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Eversong Woods
-
Ranger Sareyn
Starts the quest · 46.9, 71.8
-
Ranger Sareyn
Hand the quest in · 46.9, 71.8
-
Darkwraith
Quest objective · 50.6, 79.6
-
Rotlimb Marauder
Quest objective · 49.6, 84.8
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 48 min 28 s.
Counting every recorded attempt, finished or not.
9 tracked kills, typically 852 XP, done around level 11.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Eversong Woods), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.470, 0.720 median of 1 recorded accept on Eversong Woods
- Turn in
- 0.470, 0.720 median of 1 recorded turn-in on Eversong Woods
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 4
Players finish it about 38 min 35 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.470, 0.863 weight 1.00, 8 points
4 recorded positions in Eversong Woods.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Objective 2 — needs 4
Players finish it about 39 min 36 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.470, 0.860 weight 0.75, 6 points
4 recorded positions in Eversong Woods.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.