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The Fallen Courier

Quest #9147 Level 10 Ghostlands Horde only 1 run – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Apothecary Thedra in Eversong Woods wants you to bring her 4 Plagued Blood Samples from beasts in the Ghostlands.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

What are you standing around for? Can't you see this boy needs immediate attention? By the looks of it, the plague is beginning to take over his body. Within minutes not even a master apothecary like me will be able to save him.

The animals south of the river all carry the plague in their blood. Go across the bridge and hunt the plagued beasts there. Bring me enough plagued blood samples and I'll distill a serum capable of saving this blood elf. Hurry!

Progress

Well? Did you bring me what I need? Hurry, or the pretty <race> boy is a goner!

Completion

Just in time, <name>! I was about ready to start digging a hole for our friend here.

My potion seems to be working; he's coming to.

Hey, I think he's trying to get your attention. Why don't you talk to him?

Category: Ghostlands.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
none
and 5s 10c more at level 90, the level cap, in place of the experience
Experience
850
at level 15 or lower; less above
By character level
LevelExperienceShare
9–15 850 100%
16 675 80%
17 500 60%
18 340 40%
19 170 20%
20–89 85 10%
90 none 5s 10c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 935 experience (median of 1 run), no money (median of 1 run).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 850 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 10, requires level 9
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where The Fallen Courier starts and ends in Eversong Woods
Where The Fallen Courier starts and ends in Eversong Woods
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Eversong Woods
Relevant locations in Eversong Woods
  • Eversong Woods
    • Apothecary Thedra Starts the quest · 49.0, 89.0
    • Apothecary Thedra Hand the quest in · 49.0, 89.0
    • Starving Ghostclaw Quest objective · 48.4, 91.2
    • Mistbat Quest objective · 48.8, 90.4

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 1 completed run behind the medians, 1 recorded attempt in total.
1 h 5 min median time (accept → turn in) from 1 run

Based on 1 completed run. Published by the analyser – low confidence.

1 h 5 min fastest recorded run slowest 1 h 5 min

Same 1 run; mean 1 h 5 min.

1 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 1 deaths in total

6 tracked kills, typically 935 XP, done around level 14.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Ghostlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of The Fallen Courier in Ghostlands
Overview of The Fallen Courier in Ghostlands
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.490, 0.890 median of 1 recorded accept on Eversong Woods
Turn in
0.490, 0.890 median of 1 recorded turn-in on Eversong Woods
Deaths during this quest
1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

Order published by the analyser from 1 run.

Objective 1 — needs 4

Players finish it about 1 h 5 min into the quest (median over 1 run, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.480, 0.140 weight 1.00, 10 points

4 recorded positions in Ghostlands.

Objective 1 of The Fallen Courier in Ghostlands
Objective 1 of The Fallen Courier in Ghostlands
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
  • where players die – not published yet

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem