Centaur Bracers
Quest #855
Level 18
The Barrens
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Collect 10 Centaur Bracers from Kolkar Marauders and Stormseers.
Objective by objective
- Collect Centaur Bracers item #5030
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
The centaur leadership relies on a core of trusted, disciplined warriors to keep the others in line. If we reduce their numbers, the Kolkar will have no might with which to support their rage. And so, I have a bounty task for you.
Around the Lushwater Oasis to the south, slay Kolkar Marauders and Stormseers to collect their bracers. Return when you have a heap of these trophies and the Horde will reward you well.
Progress
How goes your hunting, <name>?
Completion
Nicely done. I'm sure you've struck fear into the surviving centaurs, <name>. If they have sense, they'll now calm themselves and stop their advances.
But I don't think they will, and that is unfortunate.
Unfortunate...for them.
Category: Northern Barrens.
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
-
Foolhardy Bracers
item #59584 · Uncommon · item level 18 · sells for 4s 50c
-
Marauding Belt
item #59583 · Uncommon · item level 18 · sells for 4s 95c
- Money
- none
- and 8s 40c more at level 90, the level cap, in place of the experience
- Experience
- 1,350
-
at level 23 or lower; less above
By character level
Level Experience Share 15–23 1,350 100% 24 1,100 80% 25 800 60% 26 550 40% 27 270 20% 28–89 140 10% 90 none 8s 40c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- Orgrimmar +250
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 18, requires level 15
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Regthar Deathgate npc · The Barrens at 0.378, 0.553
- Hand in to
-
- Regthar Deathgate npc · The Barrens at 0.378, 0.553
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
The Barrens
-
Regthar Deathgate
Starts the quest · 37.8, 55.3
-
Regthar Deathgate
Hand the quest in · 37.8, 55.3
-
Kolkar Wrangler
Quest objective · 44.4, 23.6
-
Kolkar Stormer
Quest objective · 44.4, 23.0
-
Kolkar Pack Runner
Quest objective · 53.4, 42.4
-
Kolkar Marauder
Quest objective · 53.2, 41.8
-
Barak Kodobane
Quest objective · 42.8, 23.6
-
Verog the Dervish
Quest objective · 53.0, 41.6
-
Hezrul Bloodmark
Quest objective · 46.2, 36.8
-
Kolkar Bloodcharger
Quest objective · 52.8, 41.8
-
Stonearm
Quest objective · 42.2, 27.2
-
Brokespear
Quest objective · 54.4, 46.4
-
Rocklance
Quest objective · 59.2, 80.4
-
Warlord Krom'zar
Quest objective · 44.6, 28.0
-
Kolkar Stormseer
Quest objective · 44.4, 28.0
-
Hezrul's Bloodguard
Quest objective · 39.2, 70.6
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (The Barrens), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.