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Unstable Mana Crystals

Quest #8463 Level 5 Eversong Woods Horde only 2 runs – thin

Available in: MoP Classic details not known yet TBC Anniversary details not known yet · compare

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What to do

Bring back 6 Unstable Mana Crystals to Aeldon Sunbrand at Falconwing Square.

Objective by objective

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

A group of Wretched recently raided a supply of unstable mana crystals from one of our arcane sanctums. If not handled properly, the crystals could explode with enough force to blow a hole into the city walls.

Now, <name>, I don't quite care if they blow themselves up while tapping unstable arcane sources, but the whole incident would make my men look bad.

Bring me back any remaining stolen crystals you find; they might still be inside their original crates.

Progress

Did you retrieve the stolen goods yet?

Completion

Excellent work, <name>.

Category: Eversong Woods.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
1s
and 2s 70c more at level 90, the level cap, in place of the experience
Experience
450
at level 10 or lower; less above
By character level
LevelExperienceShare
4–10 450 100%
11 360 80%
12 270 60%
13 180 40%
14 90 20%
15–89 45 10%
90 none 2s 70c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Observed, what players here were paid: 495 experience (median of 2 runs), 1s (median of 2 runs).

The listed figures and the players here disagree, so both are shown rather than one picked.

  • Experience: players were paid 10% more than the 450 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.

Reputation

Who it is for

Faction
Horde only
Race
any race
Class
any class
Level
quest level 5, requires level 4
Profession
none
Repeats
once only

The chain

Before this

Nothing – this is where the chain starts.

After this

Where it starts and ends

Starts at
Hand in to
Where Unstable Mana Crystals starts and ends in Eversong Woods
Where Unstable Mana Crystals starts and ends in Eversong Woods
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Eversong Woods
Relevant locations in Eversong Woods

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

This guide rests on 2 completed runs. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.

How precise this guide is

Early guide Built from 2 runs by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 2) not yet
  • Tips – what most players do needs 5 runs (now 2) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 2 from 1) not yet

Timings

Observed, not a fact about the game: 2 completed runs behind the medians, 2 recorded attempts in total.
6 min 11 s median time (accept → turn in) 5 min 36 s – 6 min 46 s for the middle half

Based on 2 completed runs. Published by the analyser – low confidence.

5 min 1 s fastest recorded run slowest 7 min 21 s

Same 2 runs; mean 6 min 11 s.

2 / 2 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills, typically 495 XP, done around level 6.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Eversong Woods), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Unstable Mana Crystals in Eversong Woods
Overview of Unstable Mana Crystals in Eversong Woods
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in
Pick up
0.480, 0.460 median of 2 recorded accepts on Eversong Woods
Turn in
0.480, 0.460 median of 2 recorded turn-ins on Eversong Woods
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

Order published by the analyser from 2 runs.

Objective 1 — needs 6

Players finish it about 2 min 46 s into the quest (median over 2 runs, low confidence). order not certain yet

Go to (published hotspots):

  1. 0.460, 0.425 weight 0.58, 7 points
  2. 0.450, 0.410 weight 0.42, 5 points

12 recorded positions in Eversong Woods.

Objective 1 of Unstable Mana Crystals in Eversong Woods
Objective 1 of Unstable Mana Crystals in Eversong Woods
  • hotspot centroid (numbered by weight)
  • where players were
  • pick up
  • turn in

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem