The Battle for Arathi Basin!
Quest #8169
Level 45
Arathi Highlands
no runs yet
Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Assault the Arathi Basin mine, lumber mill, blacksmith and stable, and then return to Deathmaster Dwire in Hammerfall.
Objective by objective
- Kill or interact with PvP ALT-N Credit Marker NPC #15005
- Kill or interact with PvP ALT-S Credit Marker NPC #15004
- Kill or interact with PvP Mid Credit Marker NPC #15002
- Kill or interact with PvP A-Mid Credit Marker NPC #15001
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
As you no doubt have heard, the League of Arathor is sending large numbers of troops into Arathi Basin. Eager for food and supplies, these Alliance fools are intent to take and control the rich resources there. We must show them that Arathi will never again be a home for humans!
Go to Arathi Basin and assault the mine, the lumber mill, the blacksmith and the stables. Pull down the enemies' banners, declaring those territories for the Horde.
Go, <name>. Report back to me when this task is complete.
Completion
A Defiler scout came to me with a report of your success, <name>. Well done.
As you will learn, to win the battle for Arathi Basin, we must be ever vigilant and crush any attempts at Alliance expansion. Do this, and our victory here is ensured.
Category: Arathi Basin (PvP).
What you need
Nothing: no quest item is handed out and none is required to start.
The reward
No item reward.
- Money
- 1g 30s
- and 33s more at level 90, the level cap, in place of the experience
- Experience
- 5,550
-
4,350 at level 40 to 6,550 at level 49; less above level 54
By character level
Level Experience Share 40 4,350 100% 41 4,600 100% 42 4,800 100% 43 5,050 100% 44 5,300 100% 45 5,550 100% 46 5,800 100% 47 6,050 100% 48 6,300 100% 49–54 6,550 100% 55 5,250 80% 56 3,950 60% 57 2,600 40% 58 1,300 20% 59–89 650 10% 90 none 33s more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
Reputation
- The Defilers +500
Who it is for
- Faction
-
- Race
- any race
- Class
- any class
- Level
- quest level 45, requires level 40, no higher than level 49
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Deathmaster Dwire npc · Arathi Highlands at 0.683, 0.304
- Hand in to
-
- Deathmaster Dwire npc · Arathi Highlands at 0.683, 0.304
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Arathi Highlands
-
Deathmaster Dwire
Starts the quest · 68.3, 30.4
-
Deathmaster Dwire
Hand the quest in · 68.3, 30.4
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.
How precise this guide is
Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in needs one recorded run not yet
- Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
- Tips – what most players do needs 5 runs (now 0) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet
Timings
Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.
Same 0 runs.
Counting every recorded attempt, finished or not.
0 tracked kills.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Arathi Highlands), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- Pick up
- Not recorded yet.
- Turn in
- Not recorded yet.
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
No runs recorded yet.
Community notes
Nobody has added a note to this quest yet.