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Ride to Thunder Bluff

Quest #6362 Level 7 Mulgore Horde only no runs yet

Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare

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What to do

Buy a wind rider to Thunder Bluff from the wind rider master Tak, then bring the Bundle of Hides to Ahanu in Thunder Bluff.

The quest giver's words

For a small fee, I will give you a wind rider to Thunder Bluff. There's no faster way to the city!

If that is acceptable, speak to me again when you are ready to go.

If you're taking those hides to Ahanu, then I think he's at Hewa's Armory, at the base of the wind rider tower in Thunder Bluff. And that's right where you'll land!

Progress

There is dust on your shoulders that must be from the Barrens. You have spoken with my friend Jahan?

Completion

Ah, a new bundle of hides. I will get to work on these immediately!

Thank you, brother. You have done me a great service. Here are some coins to pay for your time and travel costs.

Category: Mulgore.

What you need

Handed to you when you accept it
Bundle of Hides

The reward

No item reward.

Money
85c
and 1s 80c more at level 90, the level cap, in place of the experience
Experience
320
at level 12 or lower; less above
By character level
LevelExperienceShare
5–12 320 100%
13 250 80%
14 190 60%
15 130 40%
16 65 20%
17–89 30 10%
90 none 1s 80c more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Horde only
Race
Tauren
Class
any class
Level
quest level 7, requires level 5
Profession
none
Repeats
once only

The chain

Before this

After this

Where it starts and ends

Starts at
  • Tak npc · Mulgore at 0.474, 0.586
Hand in to
  • Ahanu npc · Thunder Bluff at 0.458, 0.558
Where Ride to Thunder Bluff starts and ends in Mulgore
Where Ride to Thunder Bluff starts and ends in Mulgore
  • pick up

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Mulgore
Relevant locations in Mulgore
Relevant locations in Thunder Bluff
Relevant locations in Thunder Bluff

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 1 recorded attempt the hub has.

How precise this guide is

Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in available
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 1) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 1 recorded attempt in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 1 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

1.0 deaths per attempt 1 deaths in total

0 tracked kills, done around level 5.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Mulgore), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Ride to Thunder Bluff in Mulgore
Overview of Ride to Thunder Bluff in Mulgore

Where they happened is shown once at least 5 characters from at least two different people have done this quest (now 1 from 1): unlike the route, a death spot is about the player, not the quest.

Pick up
0.470, 0.590 median of 1 recorded accept on Mulgore
Turn in
Not recorded yet.
Deaths during this quest
1 death, in 1 run Only deaths between accepting and finishing this quest count. Where they happened is not published yet – see the map above.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

The analyser has not published tips for this quest yet. These are read straight off the raw runs on this page, with the evidence spelled out.

  • Expect to die here – bring food or a friend.Evidence: 1 deaths across 1 run (1.0 per run)

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem