Kodo Roundup
Quest #5561
Level 34
Desolace
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1 run – thin
Available in: MoP Classic details not known yet TBC Anniversary details not known yet Classic Era details not known yet Forever details not known yet · compare
What to do
Bring 3 Tamed Kodos and the Kodo Kombobulator back to Smeed Scrabblescrew at Scrabblescrew's Camp.
Objective by objective
- Kill (any of) Aged Kodo NPC #4700 counts 2 different creatures
The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.
The quest giver's words
Bibbly thinks he is the only goblin in Desolace who knows how to make money. Well, the only caravan brave enough to travel these parts relies on me. Ever since I learned how to rejuvenate and control aged kodos with my kodo kombobulator, the caravan owner Cork, Rigger, and I entered a partnership.
Take the kombobulator and use it on any ancient or aged kodos; it will jolt the beast into a tamed kodo and force it to follow you. Once you have a kodo tamed, bring it back to me.
Progress
The caravan will be here shortly; do you have the five new tamed kodos I was asking for?
Completion
< Smeed Scrabblescrew begins counting.>
Three, four, and five... excellent, I ask for five tamed kodos and I get five tamed kodos... I am going to be rich... yes, very rich! I hope to see the look on Bibbly's green face when he hears about my success!
Category: Desolace.
What you need
- Handed to you when you accept it
- Kodo Kombobulator
The reward
Choose one of
-
Kodo Rustler Boots
item #15697 · Uncommon · item level 38 · sells for 61s 70c
-
Wrangling Spaulders
item #15698 · Uncommon · item level 38 · sells for 61s 93c
- Money
- none
- and 13s 80c more at level 90, the level cap, in place of the experience
- Experience
- 2,300
-
at level 39 or lower; less above
By character level
Level Experience Share 30–39 2,300 100% 40 1,850 80% 41 1,400 60% 42 925 40% 43 460 20% 44–89 230 10% 90 none 13s 80c more money The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.
The listed figures and the players here disagree, so both are shown rather than one picked.
- Experience: players were paid 10% more than the 2,300 listed. An experience bonus (heirlooms, a guild perk) pays more; a character well above the quest's level earns less.
Reputation
- Ratchet +150
Who it is for
- Faction
-

- Race
- any race
- Class
- any class
- Level
- quest level 34, requires level 30
- Profession
- none
- Repeats
- once only
The chain
This quest stands alone: nothing leads to it and nothing follows it.
Where it starts and ends
- Starts at
-
- Smeed Scrabblescrew npc · Desolace at 0.609, 0.619
- Hand in to
-
- Smeed Scrabblescrew npc · Desolace at 0.609, 0.619
- pick up
- turn in
These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.
Relevant locations
-
Desolace
-
Smeed Scrabblescrew
Starts the quest · 60.9, 61.9
-
Smeed Scrabblescrew
Hand the quest in · 60.9, 61.9
-
The pins are the game's own map markers; the coordinates are the game's 0–100, as
/way takes them.
What players recorded
Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.
This guide rests on 1 completed run. That is enough to show where people went and not enough to trust the timings – treat them as one player's evening.
How precise this guide is
Early guide Built from 1 run by 1 player – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.
- Where to go – pick-up, objectives and hand-in available
- Typical time and objective order – median and middle half needs 3 completed runs (now 1) not yet
- Tips – what most players do needs 5 runs (now 1) not yet
- Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 1 from 1) not yet
Timings
Based on 1 completed run. Published by the analyser – low confidence.
Same 1 run; mean 9 min 42 s.
Counting every recorded attempt, finished or not.
0 tracked kills, typically 2,530 XP, done around level 34.
The route
An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.
Map coordinates are the addon's own 0–1 zone coordinates (Desolace), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
- Pick up
- 0.610, 0.620 median of 1 recorded accept on Desolace
- Turn in
- 0.610, 0.620 median of 1 recorded turn-in on Desolace
- Deaths during this quest
- None recorded – nobody died doing this.
Objectives, in the order players do them
Order published by the analyser from 1 run.
Objective 1 — needs 3
Players finish it about 9 min 36 s into the quest (median over 1 run, low confidence). order not certain yet
Go to (published hotspots):
- 0.610, 0.620 weight 1.00, 3 points
3 recorded positions in Desolace.
- hotspot centroid (numbered by weight)
- where players were
- pick up
- turn in
Tips
No tips yet – they need a handful of runs before they say anything true.
Recorded runs
| Character | Time | Deaths | Level | Reward |
|---|---|---|---|---|
| Bananaroot-Hoptallus |
9 min 42 s | 0 | 34 | – |
Community notes
Nobody has added a note to this quest yet.