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Nowhere to Hide

Quest #32419 Level 90 Dalaran - Landfall version Alliance only no runs yet

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What to do

Slay 16 Sunreavers in the Sunreaver's Sanctuary.

Objective by objective

  • Kill (any of) Sunreaver Mage NPC #68050 counts 4 different creatures

The quest's own structured objectives. How many of each you need is set by the game when you accept it, so it is not stored here – the sentence above is the quest's own wording.

The quest giver's words

The Sunreaver's Sanctuary is still crawling with those Horde-loving Sunreavers.

Jaina will have sent the reasonable ones to the Violet Hold. The rest refuse to leave, raising their weapons against us.

Show them the cost of their defiance. They now face the judgment of the Alliance, the Silver Covenant, and the Kirin Tor!

Progress

Slay them all!

Completion

This is a bloody day, <name>, and this is bloody work.

But do not forget what the Sunreavers did to bring this on: They used neutral Kirin Tor resources to aid the Horde in their fight against the Alliance.

Do not hesitate to believe that they would do the same to us, given the chance.

What you need

Nothing: no quest item is handed out and none is required to start.

The reward

No item reward.

Money
22g 80s
and 24g 72s more at level 90, the level cap, in place of the experience
Experience
294,000
none at level 90, the level cap
By character level
LevelExperienceShare
90 none 24g 72s more money

The game pays the full figure up to five levels above the quest, then 20 % less for each level more, down to a tenth, and none at the level cap. A bonus of your own (a guild perk, a holiday) comes on top.

Reputation

Who it is for

Faction
Alliance only
Race
any race
Class
any class
Level
quest level 90, requires level 90
Profession
none
Repeats
once only

Filed under Pandaren Campaign rather than under a zone.

The chain

Before this

After this

Where it starts and ends

Starts at
Hand in to
Where Nowhere to Hide starts and ends in Dalaran - Landfall version
Where Nowhere to Hide starts and ends in Dalaran - Landfall version
  • pick up
  • turn in

These two markers are the quest giver's and the hand-in's own positions – not where anybody was standing. The recorded positions are further down, under the community data.

Relevant locations

Relevant locations in Dalaran - Landfall version
Relevant locations in Dalaran - Landfall version

The pins are the game's own map markers; the coordinates are the game's 0–100, as /way takes them.


What players recorded

Everything below this line is a different kind of knowledge from everything above it. Above: what the quest is, the same on every realm. Below: what actually happened when people played it, uploaded by them, with the number of runs printed against every figure. It is an observation, not a fact about the quest.

Nobody has completed this quest with telemetry on yet, so there is no timing. Everything below is drawn straight from the 0 recorded attempts the hub has.

How precise this guide is

Early guide Built from 0 runs by 0 players – low confidence. Every upload of this quest sharpens it: the hotspots tighten, the order and the timings settle, and the parts below unlock as the sample grows.

  • Where to go – pick-up, objectives and hand-in needs one recorded run not yet
  • Typical time and objective order – median and middle half needs 3 completed runs (now 0) not yet
  • Tips – what most players do needs 5 runs (now 0) not yet
  • Where players die – death hotspots on the map needs 5 characters from at least 2 different people (now 0 from 0) not yet

Timings

Observed, not a fact about the game: 0 completed runs behind the medians, 0 recorded attempts in total.
– median time (accept → turn in) from 0 runs

Based on 0 completed runs. Computed on this page; the analyser has not published this quest yet.

– fastest recorded run

Same 0 runs.

0 / 0 turned in / attempted nobody abandoned it

Counting every recorded attempt, finished or not.

0.0 deaths per attempt 0 deaths in total

0 tracked kills.

The route

An early route: drawn from the first runs and sharper with every upload. Pick-up, hand-in and the objective hotspots are where the quest is, so they are shown from the first run.

Map coordinates are the addon's own 0–1 zone coordinates (Dalaran - Landfall version), origin top-left, x to the right and y downward. Drag the zone map to pan, ctrl/⌘ + scroll or the buttons to zoom; the grid lines are tenths of the zone.

Overview of Nowhere to Hide in Dalaran - Landfall version
Overview of Nowhere to Hide in Dalaran - Landfall version
Pick up
Not recorded yet.
Turn in
Not recorded yet.
Deaths during this quest
None recorded – nobody died doing this.

Objectives, in the order players do them

No objective progress has been uploaded for this quest yet. Once somebody plays it with the addon on, the objectives and their hotspots appear here automatically.

Tips

No tips yet – they need a handful of runs before they say anything true.

Recorded runs

No runs recorded yet.

Community notes

Nobody has added a note to this quest yet.

Add a note or report a problem